Reviews from

in the past


Melhor GTA até agora, para o ano que foi lançado foi incrível, revolucionou muito os videojogos.

The most ambitious GTA game to date, GTA5 doesn't even come close in terms of story and gameplay variety.

perdi o jogo (perdi) em algum lugar do meu pc, não sei onde foi parar e acabou que nunca mais entrei

não tenho vergonha de dizer que nunca zereiKKKKKKKKKK (botei completed mesmo, foda-se) era uma criança mt burra e não sabia inglês, então sempre achei que o jogo só bugava e era isto. entretanto, explorei tudo que esse jogo pode oferecer (com exceção da história rs) e, meu deus, como eu era uma criança feliz. saudade de comprar um gta san andreas de uma banquinha de jogos piratas completamente duvidosa, chegar em casa e jogar com o sonic super sayajin ou surgir uma GAMEPLAY de sexo completamente do nada e bem na hora errada. bons tempos, nostalgia demais


superestimado, sobrevive de nostalgia

nunca consegui zerar pq passava o tempo brincando e fazendo besteira, principalmente entrando nos bares de stripper pra fazer as mulheres dançarem pra se abrir e eu usar a sniper pra dar um tiro na x3r3k4 delas.

SOLO TENÍAS QUE SEGUIR EL PUTO TREN CJ

El San Andreas lo jugaba con mis primos en medio de la nada.

Increíble como a día de hoy le siguen sacando contenido a este juego, una clara muestra de que fue hecho con el máximo de los cariños pese a que se le tuvo que nerfear debido a la potencia de la ps2.

This review contains spoilers

It would be an 11/10 if killing Big Smoke had been optional... fuck

They made a world like this feel huge to this day. it is not only amazing and memorable, but the best part might be not do anything, just mess arround is so fun

outro dos jogassos q eu jogava no ps2 do meu primo uma eternidade atraz

gta san andreas... o que falar desse jogo que não só marcou minha vida nos jogos como a vida da maioria das pessoas, esse jogo é tão maravilhoso que a gente até ignora os erros deles, não consigo criticar nada desse jogo, obra de arte purissima.

incontestável o melhor gta de todos.

to gówno po prostu nie działa

El juego de mi vida. Nunca me pase tantas veces un juego en tantas plataformas de tantas maneras, amo el mapa, su mundo abierto, su modo historia, personajes, la verdad me parece el GTA más completo de la era 3D. Ojalá le hagan un remake desde cero, por que se lo merece demasiado.

Game is fun, i recognize his problems but still a fun game

La misión del tren no era para tanto, las de las tienda de juguete eran mil veces peor

BEST GAME OF ALL TIME HOLY FUCK WOOOOOOO

THE OPEN WORLD DESIGN, MASTERFUL PROGRESSION HOLY SHIT. Los Santos starts FLAT with SLOW vehicles, easy to navigate at a pedestrian pace, easing the player into the game. As you progress to the center, level design becomes more snaking and vertical, with MEDIUM speed vehicles to control; difficulty is escalating but still manageable. Up to the hills. Slopes everywhere. Mountainous terrain. But FAST vehicles to offset this, so it's still harder than what's come before but balanced to not be too much, this is still the tutorial city.

To the countryside, maintaining the difficult terrain but now with dog ASS vehicles, making the terrain much harder to navigate, naturally increasing the difficulty. Then San Fierro, again harder to navigate due to ROADS. DIAGONAL. EVERYWHERE. But now with faster vehicles, in this context (mountainous but not ROUGH terrain) picking up the pace of the driving, requiring faster reflexes and thus ramping the difficulty further.

Culminating in Las Venturas. A labyrinth. Constant sharp turns. Close, congested traffic. All with the fastest vehicles in the game. The ultimate test of your driving abilities, if you haven't mastered the physics and intricacies like the handbrake you'll get FUCKED. However, such a maze-like design can be easy to make confusing for the player, so there's huge, connecting strips everywhere to lead the player back on track should they get lost. The type of design decision that only the truly elite game developers think about.

Such smart design on a micro level too. Going from one place to the next feels like a ROAD TRIP. Winding roads with fluctuating verticality and changing terrain textures constantly give the player micro challenges to overcome as they drive. Navigating around a mud hill, avoiding traffic on the high speed motorways, interconnected pathways, it's never just a simple drive to your destination. GTA V is much bigger than San Andreas, yet San Andreas FEELS WAY bigger, because San Andreas has every inch optimised to be as engaging as possible, the kind of design you don't even realise is design because it feels so natural.

With such an incredible foundation, the rest of the game FUCKS. III and Vice City's missions were designed around CHAOS, which also serves as San Andreas' basis. People always dismiss GTA's missions as "drive here, kill everyone, then drive here", which is kinda missing the point. The missions are designed around the META, designed around the pacing and capturing that flow state. Get in car. Two minute limit. Go. Now. GO QUICK FUCK. Swerve between traffic. Smash fire hydrants. Run over pedestrians. Swerve. Smash. Swerve. Arrive. Enemies everywhere. Gun one down in seconds. Chain that momentum to the next one. Then the next. Someone shooting you from behind. Kill them. Someone else shooting from above. Kill them. Then the next. Then the next. THREE MINUTES TO DRIVE HERE. RUN TO CAR. SWERVE. SWERVE. SMASH. YAAAAHHHH

San Andreas builds on this foundation with money. Rockstar are fucking RICH now, EVERY mission is a GRAND SETPIECE SPECTACLE. SKYDIVING ONTO CASINO ROOFTOPS. BLOWING UP DAMS. KATANA FIGHTS ON A CARGO SHIP LET'S FUCKING GO ROOOAAARRR. All fuelled through that CHAOS Rockstar DNA, bouncing from high speed freeway chase to close quarters scramble to high speed street corner chase, you snort cocaine to unwind after playing this.

Even the writing is jacked. III and Vice City ripped off every mob film in existence, like every character was just copy and pasted from Godfather and Scarface. If you've seen those films it's fun but kinda shallow, the cutscenes are amusing but not necessarily captivating. San Andreas takes those elements and uses it for satire and commentary. The racist cop that hates immigrants is called Pulaski. PULASKI. YOUR FAMILY ARE POLISH IMMIGRANTS AND YOU HATE IMMIGRANTS, YOU DENSE MOTHERFUCKER. The cop that abuses his power to harass black people? He's not only black, but THE black guy, Samuel L El El Jackson. Most of the characters are ironic archetypes, giving the world a comedic underpinning that is gold. Combine that with a plot that takes GTA's "rags to riches" structure and applies it to a grand, sweeping narrative of betrayal, governmental conspiracy and racial and socio-economic tensions, and oh my god FUUUUUUCK.

TURRET SECTIONS THOUGH WHY THE FUCK WOULD YOU DO THAT

Overall though, HOLY SHIT YOOOOOOO

Mejor que GTA V, los ports horribles son una constante de Rockstar a lo largo de la historia.


Uno dei primi videogiochi che abbia mai giocato e il mio primo ricordo sono probabilmente i cheat code, che cosa aggiungere.

jogo triple AAA da melhor qualidade muito bom em tudo que se propõe.
ENORME salto em questão de enredo, que apesar de não ser tão complexo é muito bom, inclusive na atuação, possui muitos personagens interessantíssimos.
não tem o charme de vice city mas a ambientação é diversa e incrível, quando se vai de uma área pra outra realmente se tem uma sensação única, que na minha opinião só ficou próxima de se sentir no gta 5.
todas as milhares de coisas que tem de se fazer fora da missão principal é divertida, jogabilidade muito melhorada, principalmente na trocação de tiros e câmera de 360 graus.
diferente dos outros, até hoje é jogável, tendo também um bom fator replay, quer dizer... tem suas frustrações devido a uma mecânica mais antiga, mas é base pra muito jogo hoje em dia.
(já falei que as músicas são fodas?)

Eu sou o cj da grouve streat