Reviews from

in the past


There's a lot I like about this game. The gambits system is cool, graphically it's leaps and bounds ahead of the previous titles (in particular is the facial animation. I'm not sure I've seen another game use micro expressions as well as this game) and the characters are nuanced and endearing.

However, the gambits system (while interesting) turns the combat into a complete bore. It's neat setting up your gambits and seeing it all play out once or twice... but then it just becomes a monotonous bore. I shouldn't get to a boss fight and think 'ah, I can just leave this running while I look at my phone, or grab a drink, or use the toilet'. It wasn't until the very last boss that actually forced me to rethink the tactics that had gotten me through 90% of the game (and even that was only because I ran out of Phoenix Downs).

I also found the story to be quite underwhelming. It lacks any sort of momentum until the final couple of hours. Also there's hardly any comradery building between the party members. My favourite moments were the times Vaan / Penelo were sharing some light hearted moments with the team but I could count on a single hand how many times that occurs.

Ultimately it's very ambition, and I appreciate that it does have it's fans, but for me this ranks towards the bottom of the mainline Final Fantasy games.

Job system and difficulty changes makes it way too easy.
The original was better, sorry not sorry.

Best combat of every Final Fantasy. MOST boring story and characters ever in a video game.

One of the worst battle systems I have ever used.

Esse jogo é muito bom, ele é viciante e envolvente até um certo ponto.

Não curti muito as License Board, além da maior parte ser apenas licenças de equipamentos e o que beneficia o personagem é tudo passiva, senti como se a party não tivesse uma real identidade da classe, foi uma sensação de que a party era composta pelo: "bate seco com escudo e espada", "bate seco com espada grande" e o "bate seco com arco que cura em area".

A história que me interessou desde o começo pareceu que no meio do jogo perdeu o ritmo, só te joga dungeon atrás de dungeon e acaba, isso prejudicou tambem o desenvolvimento dos personagens, o final também é bem apressado.

O protagonista é uma decepção.

O loop de gameplay é divertida, as caças são um grande ponto positivo que com certeza eu vou continuar jogando pra fazer todas, as boss fights também são divertidas.

nota: Balthier e o Botão L1 são os verdadeiros protagonistas


Everybody who thought that JRPG audiences weren't to be trusted with interesting gameplay for the first 12 hours and somehow made that the norm is going to hell forever. Oh my fucking god dude I have done two and a half dungeons and multiple MMO slop quests and have unlocked gambits and they have not deigned to give me indulgences such as "Multiple Spell Elements" or "Things For Vaan To Do Other Than Press Attack" and I can't fucking STAND it anymore