Reviews from

in the past


Amazing game but terrible controls

Metal gear Solid 3 is a game of many words that are very well spoken. While the gameplay is stellar I feel the PS2 was not capable of displaying the jungle (Russian jungle) at a convincing fidelity.

A tale about the death of US military exceptionalism that makes me say ‘wow he’s just like me frfr’

Masterpiece does not BEGIN to explain this game. That final boss…
Ranging from 9.8-10

This review contains spoilers

AUGHHHHH. The ending was so beautiful:'(
Felt smart as shit that I guessed ocelot was Adam, but was really shocked to find out HE is the boss and the sorrow's son. Love ocelot's lame ass behavior and gay undertones immensely though, hes so endearing. I like it when he. Meows.

This review contains spoilers

Would you sacrifice everything for the sake of your country?

4 hour replays are so fun for games like these. Was rocking the croc hat the whole time lol
Ranging from 9.8-10

-Played "Master Collection" version with a resolution mod.

Metal Gear Solid 3 is a game unlike any other. While I would say of the series I probably enjoy MGS2 more, MGS3 is still an absolute masterpiece. There are still things I’m thinking about even as I type this, from the characters, to themes, just to everything about it. It’s really been a long time coming for me to finally getting around to playing MGS3, but I’m so glad that I did.

One thing that I immediately loved about MGS3 was how much of the game was dedicated to stealth. While I loved MGS2, I wish more of the game allowed for stealth sections, it didn’t feel like there were enough for what I was hoping for. In MGS3 on the other hand, stealth is absolutely the name of the game. Being able to create disguises to help increase your camouflage, sometimes even needing necessary disguises to progress. Being able to hide in the grass, or just blend in with the environment is so fun. I think the general jungle setting of MGS3 really helps with how refreshing the stealth feels. Not only that, but with enemies wearing green, they too can at times, blend into the environment, which is really cool.

The Stamina and Curing mechanics are really cool too. I thought they were going to be a bit of a nuisance at first, but I really got attached to them as I played through the game. Needing to use surgery or medical equipment to actively heal wounds feels much more realistic, and while yeah, it can make things difficult or annoying at times, that’s the point. I also think Stamina as a mechanic feels the same way, purposefully frustrating, but because of that, realistic. If these mechanics weren’t there, the game would have an entirely different, and probably weaker feel. Even then, they’re not as bad as they seemed at first, though maybe cause I was playing on easy they just didn’t affect me as much as they would on higher difficulties.

As well, the bosses of MGS3 are interesting. I say that because I don’t know if they’re my favorite set or not. If we were looking at them from a gameplay and actually fighting them sort of perspective, yes, they would be. They were probably the collection of bosses I had least frustration and the most fun with, and I was actually excited to fight certain bosses. But it gets complicated when looking at their characters. Obviously the ones that are well written are amazing characters, I don’t think I need to explain how The Boss is one of the best characters made for a videogame. But early bosses like The Pain, or The Fear don’t feel memorable as characters, only memorable as fights. It’s hard to say whether or not this is purposeful though, I have some interpretations that could explain why it’s a purposeful choice, but that’s simply an interpretation, not fact.

But god, the story of MGS3 is a masterpiece. It didn’t hit me as hard a MGS2, but beginning to end, MGS3 is a downright perfect story. So much so that, much like many other games I adore, I’m not saying anything about it. MGS3 is probably one of the most important games of all time, and I feel like it’s one of the games that must be played in a person’s lifetime. Of course, that would also require playing MGS1 and 2 beforehand, don’t jump immediately into MGS3. Even though it is a prequel, and the earliest game in the Metal Gear timeline, it’s far more rewarding to play it after 1 and 2 with the knowledge you know from those games, and not before. The ending is one of the best in a video game ever, and I’m so glad I got to see it with my own two eyes.

And just, what a thrill Metal Gear Solid 3 turned out to be. I’d give my life to play MGS4, but that’s stuck on PS3, and I don’t have any way of actually playing it. But I do really hope that I’m able to see this series through to the end in my time, as I’ve just constantly been blown away by each entry. I still technically have some other games of the franchise I could play, I do want to at least try and play the Metal Gear games, since I technically jumped ahead when starting with MGS1. But going back to the topic at hand, which is MGS3, this game is a genuine masterpiece, and I’m glad I was able to play it finally. I haven’t gotten over the ending at all, it’s like I’m still in a dream of some kind, I don’t if that makes sense.