Reviews from

in the past


I remember watching a review where someone said the Game Gear Sonic games were good enough to warrant a playthrough, and I couldn't agree. 8bit Sonic 1 and 2 were pretty forgettable to me, despite some original levels and gimmicks. They just didn't feel very good to play at all.
But Pocket Adventure? That's a different story.

Sure, the NGPC is a 16bit handheld, but you could fool me into thinking this is actually a well made 8bit Sonic game. It looks great, really. Sounds great too, although the music choices for certain zones were kind of weird. (Hydrocity playing in Chemical plant...?)

But actually controlling Sonic is what makes this game the only "early handheld" game in the series that's really worth checking out. Great sense of speed, tons of air time by spindashing+jumping off a slope, it all just feels right.

Oh, and no Oil Ocean Zone, so this is the definitive way to play Sonic 2. /s