Reviews from

in the past


I think this games soundtrack is amazing, but I think the game is pretty good too, considering I 100% completed it as a kid (Rare)

take a page and a pen draw a big mushroom, add an egg. then two more. draw a cloud under here, now we'll add some coins. 1, 2, 3. 1, 2, 3. draw a hill at the back with a rising sun, add a little bird and then; IT'S ME MARIO!

i loved this game as a kid i wish i can re play it

Super solid, nothing groundbreaking or mindblowing however


This review contains spoilers

I replayed this game recently and it is a lot better than I remembered.

It's just Mario 3D World but with less content, no multiplayer and the first half of the game can get pretty boring, however............

ARE YOU KIDDING? THE SECOND HALF OF THIS GAME IS HARD AS BALLS! ONCE YOU RESCUE PEACH THESE LEVELS JUST GET TOUGHER AND TOUGHER!

I do not know how I didn't remember this, but this game really grabs you by the balls by the end of it, at least when it comes to Mario standards. It's not bullshit like The Lost Levels, but it gets much more challenging and engaging than a good portion of levels in 3D World.

It's still not perfect. I appreciate when Mario games actually dare to challenge my skill, and the last secret level was an absolute pain in my ass....But the first half of the game is so easy it puts me to sleep.

It's good. People never mention this one when talking about 3D Mario, but it deserves the spotlight just as much as the other ones do.

P.S: The Bowser fights in this game are undoubtedly the best ones in the entire Mario series. I've never seen Bowser so absolutely desperate to kill Mario before, holy shit.

Super Mario 3D Land is, in my opinion, easily the most underrated and underappreciated 3D mario game. People have recently been praising Super Mario 3D World, but many of its creative ideas came from this game. This game is just so cozy, I can’t describe it. The gross plastic aesthetic from 3D World is completely absent. Most of the soundtrack was once again stolen later from 3D World. The game is generally easy, but that is okay with me. The level environments in mario games are typically grouped into worlds. This can easily make the player feel tired of them. However, in Super Mario 3D Land, the level environments are randomized with each level being different from the last. Unless a game is trying to make a full, complete world, I much prefer this way. The gameplay while being in 3D takes more from 2D mario than 3D by featuring distinct linear levels. The tunici leaf from Super Mario Bros. 3 returns, but you can’t fly this time. This makes sense as it would break the game, yet it’s still disappointing. Even though I like different environments from each level, the environments themselves aren’t interesting at all. They are just generic mario themes for the most part, but the clock level was fun. Another complaint I have is that the movement is very mid. The sideflip, crouch jump, and long jump all feel underpowered, like they just don’t quite provide enough of a boost to use. And sometimes the run button doesn't work for me. In general, this is a cozy must play on the 3DS that I hope gets a Switch port soon (side note, how did Luigi's Mansion: Dark Moon get a Switch port before this game, Animal Crossing New Leaf, and Kid Icarus Uprising? It is a little frustrating).