Reviews from

in the past


The puzzles are simple and uninteresting, but the real challenge is trying to manage the camera which sucks ass. do not play this game i feel robbed.

Very cool game, I'm just very hit or miss with puzzle games, and this was a miss.

wow, rough reviews for this short and sweet puzzle game! i don't think anything in it is like pixel hunting -- the game gives you a map of what you're finding if you need it, and finding things is rewarding. it's really a cute game and i'm glad i bought it.

A very basic hidden object title, with a pleasant aesthetic but very little originality of variety in its puzzles.

Goed game when you just want to turn off your mind. The controls are a bit annoying but all right


Down in Bermuda begins 30 years after adventurer Milton’s plane crashes during a storm. He’s been stranded on some lost islands in Bermuda ever since, but now it’s time to return home. With the help of the player (you) and some friendly creatures, Milton will solve puzzles and uncover secrets as he hops from island to island.

Visuals

Down in Bermuda is a visually pleasing game. It has simple, low poly graphics, but everything is bright and crisp. It’s very colorful and each island is unique. There’s not a ton of detail, but you can easily tell where you are and what everything is suppose to be. The creatures Milton meets are very cute, even the monsters! Some noncharacter elements, like grass and water, are animated which adds some life to the scenery.

You’ll know right away if the visuals are for you or not.

Sound Effects + Music

There is no music in Down in Bermuda. None. The only sound is some ambient noise, bird calls, and things like that. It’s very, very minimal in terms of sound. It fits the relaxing vibe of the game though.

Gameplay + Controls

Down in Bermuda is a puzzle adventure. It’s essentially a point-and-click style game, as you simply click on items to pick them up or move them around. Most of the puzzles are clicking on levers to make things happen, often in a specific order. There are also plenty of pattern matching puzzles as well. Your main objective is to collect all of the star orbs to activate the door to the next island and get Milton home. You’ll find a “star map” on each island which marks where each is located. This makes the game even easier than it already it is, but some star orbs are in awkward places.

There are other collectibles as well. Each island has relics hidden around. There are also locks hiding secrets, but the key might be on a different island, so you’ll have to travel back and forth between them if you want to unlock everything.

The controls in Down in Bermuda are pretty clunky and not very intuitive. You can use the button controls or touchscreen, but neither work great. I switched back and forth between them, depending on which was working in the moment.

Using the touchscreen was hit or miss. I found myself having to tap on an object several times before it registered, or in slightly different places. It’s quite annoying. The cursor doesn’t require as precise placement, but it takes more effort to get into the general region than a finger tap.

The camera controls also seemed to be backwards from what I’m use to. I was always rotating in the wrong direction. You use the d-pad (or swipe the screen) to move around the map, which was simple enough. The trigger buttons are for zooming in and out, while the shoulder buttons rotate the camera in increments rather than using the right joystick for more precise movement.

Replayability

For me, Down in Bermuda is a one-and-done type game. I finished it within a couple of hours. It was an enjoyable time, but not something I see myself repeating. Once you’ve completed the game, that exploration aspect is gone, especially if you managed to find all of the collectibles. Which isn’t hard at all.

Overall

Down in Bermuda is a fun puzzle game, but it doesn’t offer anything extra. I enjoyed the few hours I spent on it and would recommend it to anyone looking for a calm, relaxing, stress-free puzzle experience.

Divertido e relaxante, ótimo joguinho para se jogar no celular.
ps: foi zerado no androide.

I have disliked similar-style games recently but this one: I dunno, I actually really liked it and had a good time. It took like 3 hours and was a delightful little puzzle box. Maybe it's because I haven't played a game in The Room series in a few years and this scratched that itch

Sigo en mi espiral de indies pendientes con este titulo de 2019. Pensé que era un juego de encontrar objetos ocultos, pero más bien es un ligero juego de puzles, con un componente muy secundario de, efectivamente, encontrar ítems ocultos.

No sorprende, no reinventa la rueda ni creo que el apartado jugable sea especialmente remarcable pero esas 2 horitas que dura se hacen muy amenas. Los puzles son simples, pero están muy bien pensados... cualquiera puede ponerse el juego y pasárselo, no es nada difícil (ni lo pretende).

La historia que está de fondo y que tampoco se esmera en contar no es muy reseñable, pero esos "flashbacks" como poco si te dibujan una sonrisa.

¿Es un indie indispensable y que te cambia la vida? No, para nada.
¿Es CUCO COMO ÉL SOLO y te hace pasar un rato agradable? La verdad es que si.
¿Lo recomiendo? Pues claro que si.

Controls really terribly, it had a bit of charm, but it's really boring and clunky

This game is all right, but the puzzles can get pretty pixel hunt-y, which I very much dislike.