2and32
2016
A game that succeeds in spite of itself. There are combat encounters in this game that surpass anything else in the Souls world but there's also a frustratingly mundane world, pacing that can make you feel like you've just smashed a maserati into a brick wall and an emphasis on stealth and deathblows that I just didn't care for.
It still gets 4 stars for combat alone though.
It still gets 4 stars for combat alone though.
2015
2015
2010
2018
Just Cause 2 was the one that really set the formula. Just Cause 3 refined it even further and Just Cause 4 decided to try some things that go completely against what made the formula work.
The Vibe of the game overall is deathly serious which is a huge mistake. The series thrives on it's "playing with gi joe in the dirt' atmosphere so trying to commit to a story of guerilla warfare in another nameless South American country is an odd choice.
The mission structure is terrible, with missions that focus on gunplay which has always been the series weak point.
Lastly there is some kind of front lines war component that just sucks. Nothing about this game embraces the sheer fun and mayhem of the previous two. It's just a hard miss.
The Vibe of the game overall is deathly serious which is a huge mistake. The series thrives on it's "playing with gi joe in the dirt' atmosphere so trying to commit to a story of guerilla warfare in another nameless South American country is an odd choice.
The mission structure is terrible, with missions that focus on gunplay which has always been the series weak point.
Lastly there is some kind of front lines war component that just sucks. Nothing about this game embraces the sheer fun and mayhem of the previous two. It's just a hard miss.
2019
I feel like this Battle Royale brought enough quality of life improvements to the genre along with not-entirely-bland characters, good gunplay and fun mobility. QoL stuff that a seasoned FPS dev would know like pointing at things and saying "let's go there". Honestly kind of insane nobody had thought of that shit before.
2011
1996
It can be tough to review a game from 1996 in the year 2020. Obviously since this game's release it's been iterated on and imrpoved upon in ways that leave it in the dust but the thing is... this was the real blueprint for those iterations. Mario Kart SNES is an interesting proof of concept but a pain to play. To this day this game holds it's own in terms of playability, game feel and overall fun. It holds up! There's a reason everybody from your friend Daryll to the Church Youthgroup room had a copy of this game. It was universally accessible, understandable and fun! A classic in the genre and probably one of the most important video games ever made.
2001
Hell yeah this game was amazing. It just felt good back in the day. I remember playing it obsessively until I got to the ridiculous shooter boss which frankly was a weird left turn and kicked my ass. It feels like it's still got the old blood of those SNES and NES side scrollers running in it's veins but updated for a new dimension (yuk yuk yuk). Also there's a hot babe in the logo! C'mon!
2004
2002
1999