AaronElWhite
Bio
Host at The Games We Love Podcast
★★★★★ - Favorite / Masterpiece
★★★★ - Loved It / Memorable / Replayable
★★★ - Good / Enjoyable / Liked it More than I Didn't
★★ - Disappointing / Uninteresting / Not Recommended
★ - Waste of Time / Seriously Flawed / Offensive
I've chosen not to use half stars in order to simplify my ratings. I'd prefer my words to say more about my feelings than just a number. If you seek more detail or have questions and thoughts, let's talk!
Host at The Games We Love Podcast
★★★★★ - Favorite / Masterpiece
★★★★ - Loved It / Memorable / Replayable
★★★ - Good / Enjoyable / Liked it More than I Didn't
★★ - Disappointing / Uninteresting / Not Recommended
★ - Waste of Time / Seriously Flawed / Offensive
I've chosen not to use half stars in order to simplify my ratings. I'd prefer my words to say more about my feelings than just a number. If you seek more detail or have questions and thoughts, let's talk!
Badges
Gone Gold
Received 5+ likes on a review while featured on the front page
GOTY '22
Participated in the 2022 Game of the Year Event
2 Years of Service
Being part of the Backloggd community for 2 years
Listed
Created 10+ public lists
N00b
Played 100+ games
Liked
Gained 10+ total review likes
Noticed
Gained 3+ followers
Favorite Games
187
Total Games Played
006
Played in 2024
068
Games Backloggd
Recently Played See More
Recently Reviewed See More
"There's always a man, always a lighthouse, always a city."
Just a stone cold masterpiece of a game. Elizabeth is arguably the best companion in video game history, being both narratively important and mechanically useful while nearly ever-present. She's beautiful, too, which is a nice perk. But the storytelling here is just incredibly rich. The environments are so full of detail and paired with exceptional sound design. Gunplay and power mix is fun without ever being frustrating. And the game gets in, tells one of the most emotionally impactful multiversal stories ever, and gets out in less than 15 hours. So, so impressive!
Just a stone cold masterpiece of a game. Elizabeth is arguably the best companion in video game history, being both narratively important and mechanically useful while nearly ever-present. She's beautiful, too, which is a nice perk. But the storytelling here is just incredibly rich. The environments are so full of detail and paired with exceptional sound design. Gunplay and power mix is fun without ever being frustrating. And the game gets in, tells one of the most emotionally impactful multiversal stories ever, and gets out in less than 15 hours. So, so impressive!
Really special gameplay and storytelling through skill checks. As a lover of tabletop games with dice placement mechanics, this was right up my alley. I also adore the anime sci-fi aesthetic and both heady and emotional themes. I admit that some of the storylines got a little confusing but the grounded ones where my character was interacting with other humans and having to make challenging decisions were captivating to me. It's rare that after seeing the credits in a game, I still feel compelled to go back in and keep completing quests to experience every drop I can of the story. But Citizen Sleeper is one of those games, and I could not be more excited about continuing this journey in a sequel.
Gave this a go on a whim because I love top-down ARPGs and Greek mythology. Had a good amount of fun with it for a while, but I'm over 10 hours now and still have 40% of the game to go. It's become repetitive to the point of boredom. Not enough enemy variety or change in location interaction. The skill tree is pretty cool at first and I do like the way you unlock upgrades, but even that has run its course already and isn't making much of a difference. Doubt that I'll continue with this one, even though I'm not upset at all that I tried it out.