Although I have dabbled in fighting games here and there, the only major franchise in this genre that I'd consider myself to be a devoted fan of would be the Super Smash Bros. series. In terms of the genre's most iconic franchises, I find the first three Mortal Kombat games to be irresistibly charming and nostalgic (even if they barely work as actual fighting games), and the phrase "not my thing" constantly echoed throughout every match of Street Fighter II I've ever played. Other than that, the only fighting games I've really sunk my teeth into were the Super Smash Bros. games, Injustice 2, and, for some reason, the Wii port of The Grim Adventures of Billy & Mandy. Despite all of that, the Tekken franchise has always looked intriguing to me after playing a bit of Tekken 6 at my cousin's house a few years ago, and since I've heard a lot of people say that Tekken 3 was the best game in the series, I was pretty excited to give it a go.

I don't know what it was about Namco's late-90s offerings on the PS1, but they always seem to be jam-packed with personality, but unlike the laidback confidence of something like Ridge Racer Type 4, the cool allure of Tekken 3 comes from its in-your-face aggression. Even when you're not fighting an opponent, Tekken 3 still knows how to put you in the mood to fight someone from its varied cast of characters, as the stylish menus, energetic prerendered cutscenes, and amazing music do a lot to make the game look as exciting as it feels to play. Speaking of which, the actual combat in Tekken 3 is awesome, as the tight controls, buttery-smooth animations, and the well-implemented third axis meshed well with the impressive amount of moves and combos to make each punch and kick feel natural and weighty. The satisfaction that comes from experimenting with the roster is amplified by a ton when it comes to learning combos, with characters like Bryan Fury and Eddy Gordo being especially fun to play as thanks to how flashy, yet intuitive their movesets were for me. Pretty much every positive thing I've said about Tekken 3 is increased tenfold when multiplayer is involved, as this game is an absolute blast to play with a friend.

As great and mechanically robust as the traditional one-on-one fights are, I will admit that the most enjoyable way to play Tekken 3 for me came from the ever-so-silly "Tekken Ball" mode, and while the actual path to unlocking it can feel a bit grindy due to how often you have to keep replaying the game's standard arcade mode, the amount of fun that I had playing the mode made it all feel worth it. Playing through that mode was also satisfying in its own right, as it not only unlocked the rest of the game's roster, but each playthrough rewarded me an ending cutscene that pretty much always made each run feel worthwhile in how over-the-top (and occasionally funny) they were. My only real complaints with Tekken 3 can be found in its single player content, because while there are quite a few modes to choose from, a lot of them just felt like slight variations of the arcade that you're already going to spend a lot of time with. I also wasn't the biggest fan of the "Tekken Force" mode, because while the concept of a Tekken beat-em-up is really cool, it was all very clunky in its execution, and actually beating it feels based more on luck than anything else. These gripes pale in comparison to just how fun and stylish of a game Tekken 3 is, though, and it definitely deserves its legacy as one of the best fighting games on the PS1 (although it's not like it had very much competition to begin with).

Reviewed on May 31, 2023


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