Bio
Old. Interested in game history - I think old games are generally as good as new ones. I lean towards artsy stuff these days.
I love game festivals. A lot of my newer-played stuff is festival demos.
Personal Ratings
1★
5★

Badges


GOTY '22

Participated in the 2022 Game of the Year Event

1 Years of Service

Being part of the Backloggd community for 1 year

Donor

Liked 50+ reviews / lists

Best Friends

Become mutual friends with at least 3 others

Busy Day

Journaled 5+ games in a single day

GOTY '21

Participated in the 2021 Game of the Year Event

Noticed

Gained 3+ followers

Epic Gamer

Played 1000+ games

Elite Gamer

Played 500+ games

Gamer

Played 250+ games

N00b

Played 100+ games

Favorite Games

As Dusk Falls
As Dusk Falls
Stray
Stray
Boulder Dash
Boulder Dash
PowerWash Simulator
PowerWash Simulator
Norco
Norco

3977

Total Games Played

000

Played in 2023

017

Games Backloggd


Recently Played See More

As Dusk Falls
As Dusk Falls

Jul 20

Stray
Stray

Jul 19

Cloudpunk
Cloudpunk

Apr 20

Blacksad: Under the Skin
Blacksad: Under the Skin

Apr 19

N++
N++

Apr 19

Recently Reviewed See More

With mouse control this is the closest simulation to the actual sport, the feeling of actually lining up your cue and judging a shot at your own pace. But in practical terms Virtual Pool 3 is a more refined version with the same feel.

So impressed. In many ways an epic piece of storytelling - it goes places I didn't expect, and rounds out many characters in surprising ways. The ambition of it is quite jaw-dropping - I expected an indie effort but this feels very lavish and extravagant, a major contribution to the medium.
The visual conceit is a triumph frankly - the static but visually compelling images give the piece a vivid graphic novel feel rather than uncanny valley avatars we're used to in gaming. The voice-acting and is-it-actual-acting? are excellent throughout - very touching and artistically coherent.
To really enjoy these interactive dramas you do have to understand the form a little. There will be dead ends and loose ends that don't tie together due to the interactive format. There will be unsatisfactory choices that serve the interactivity of the story rather than the full desires of the player. I feel as these games develop we're maybe coming to understand and tolerate these issues, and be sympathetic to their constraints rather than frustrated that they're not something else (ie more like movies or tv) - I know I am.

Expertly made, thoughtful, with a light touch. The narrative is just a little less than perfect with a weaker second half. But the production value and design is fantastic, all built around the game's light touch of control that is unique and constantly playful.