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Personal Ratings
1★
5★

Badges


GOTY '23

Participated in the 2023 Game of the Year Event

1 Years of Service

Being part of the Backloggd community for 1 year

Elite Gamer

Played 500+ games

Liked

Gained 10+ total review likes

Well Written

Gained 10+ likes on a single review

Gamer

Played 250+ games

N00b

Played 100+ games

Favorite Games

Stardew Valley
Stardew Valley
Quake
Quake
StarCraft: Remastered
StarCraft: Remastered
Ikaruga
Ikaruga
Fallout: New Vegas - Ultimate Edition
Fallout: New Vegas - Ultimate Edition

704

Total Games Played

000

Played in 2024

096

Games Backloggd


Recently Reviewed See More

This plays an awful lot like Shin Megami Tensei mixed with Wolfenstein.

Super Smash Brothers eyes this title with "there but for the grace of God go I" sentiment welling up in it's heart. This is the party-fighting-FFA game road not taken, and it's not that hard to see why. It's as shallow as a kiddie pool, but as fun as a water park -- you want to play for 6 hours twice a year.

Modernist masterpiece in the truest sense of the word. The classic Mega Man games are slow, and methodical, and focused on 1-screen obstacle courses navigated one at a time. They've got some memorable chiptunes and a smidge of story here and there, but they're comparatively simple games. Good consistent controls and mechanics applied to a basic level design concept.

Mega Man X changed that. It added speed, and heft, and power to a game that was rather light and floaty. It introduced upgrade progression, enhanced graphics, better music, more story. It was about moving foreword, and pushing games technically by making them bigger, and louder. Mega Man X4 is Meliorism manifest: It just continues the strikingly 20th century trend of more, more more. More characters, more detailed spritework, better music, more upgrades, more weapons. It's even faster, even sleeker, filled with just more of everything, including voice-acting and cut scenes straight from a $2 OVA you'd find in the back of the SunCoast video.

It works staggeringly well. Sometimes it's good to remind ourselves that our Indie-pilled contemporary critical emphasis on minimalism and low-tech game-design sensibilities is a reaction to the opulent disgusting excess of the AAA slop that has been getting pumped out for the past decade. But that general approach, of enhancing the formula of the past with capital-b Bigness, wasn't always a nausea-inducing exercise in poor taste, and Mega Man X4 is proof. This game is fucking wicked, and you'll love everything about it. It's a straight, linear, modernist shot from Mega Man 2 to Mega Man X to Mega Man X4, every title getting louder, and harder, and stronger, and ultimately better.