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The curtain falls on the Edo period, signaling the dying gasps of the samurai. Capping off two centuries of nationally recognized peace, the dawn of the Meiji Restoration saw the formal shuttering of the Tokugawa Shogunate and, in practice, the extinguishing of the samurai as a social class. As the country's foreign policies shifted, and an influx of Western ideas flowed into the formerly isolationist nation, the historical warrior of Japan’s past became a relic, both of the Warring States period and of the daimyo structure of feudal Japan. Finally without real meaning, the samurai of old were cast aside, left only as a remnant of the nation’s past, relegated to history books and academic study.

The fictionalized samurai, seen in SNK’s Samurai Shodown, is immeasurably brave, impossibly strong, a personified force of nature fit to confront demons and gods alike. This dramatization, of the samurai as more than a sword for hire to a high-paying daimyo, solidified their place in fiction, continuing the legacy of the bushi class through the modern day. But when we remove the pomp and circumstance, excise the bombast of gods, devils and demons, what remains? With no one to lead them, and stability leading to stagnation, where does that leave the wandering ronin at the end of an era?

Last Blade 2 is a double-sided blade, both a celebration and vigil to the samurai, showcasing the elegance and grace found in the tension of combat while reflecting on the mundane lethality of swordplay. As swords clash, the conflict is not scored by epic orchestras, but by the howls of wind, the crackle of a roaring fire, the voiceless bustle of a trodden dirt road. Each battle, a constant push towards retaining the way of the warrior against the sands of time, is foregone; if the fight itself doesn’t kill the combatants, time is sharpening the knife angled at their way of life. With the end of days in mind, they fight simply to prove it meant something. Without leaders, without a kingdom to defend or a war to die in, the samurai lives and dies through their sword. A final farewell to a remnant of history, Last Blade 2 tells apocryphal tales of beauty and bloodshed, a bittersweet finale to a bygone age.

feeling like the reviewer from ratatouille when he tries the food and remembers his entire childhood in seconds

Dudes on YouTube be like "Arcus Odyssey is one of the most overlooked games for the Genesis." Hey my man, you know what else has been overlooked? The objectives for each level, by me, over and over again! Where the fuck am I going?! Can I at least get a map, please?

features an impossibly generous depiction of a future san francisco, which is depicted as clean and technologically progressive; i guaranfuckingtee you that by 2064 the city will be a disgusting shit-scented garbage island run by ruthless mad-max style rival tribes based on their district of origin before it is inevitably destroyed by the war between soma's cannibal techno-yuppies and the mission's anarcho-queer doomsday cult. (the upper class will have long left the surface behind in the salesforce tower, which now hovers over the remains of the city, its occupants laughing and clinking glasses of champagne together as they watch the trash pyre at pacific heights burn)