Bio
to be honest, I don't care about your opinions on my opinions, I don't even read them I only use this website to keep track of games I played and journal my thoughts on them (for myself)
Personal Ratings
1★
5★

Badges


2 Years of Service

Being part of the Backloggd community for 2 years

GOTY '22

Participated in the 2022 Game of the Year Event

Favorite Games

Bayonetta
Bayonetta
Portal 2
Portal 2
Dark Souls: Remastered
Dark Souls: Remastered
Doom Eternal
Doom Eternal
Bloodborne
Bloodborne

098

Total Games Played

001

Played in 2024

108

Games Backloggd


Recently Played See More

Cocoon
Cocoon

Jan 12

Amnesia: The Bunker
Amnesia: The Bunker

Jun 15

System Shock
System Shock

Jun 02

Guacamelee! Super Turbo Championship Edition
Guacamelee! Super Turbo Championship Edition

Apr 05

The Evil Within 2
The Evil Within 2

Apr 05

Recently Reviewed See More

I only cleared the first level of the game, Medical.

I dropped it afterward.

I believe the idea behind the core gameplay loop is resource management, which is an idea that I like. Use melee combat to kill this one weak enemy and save your bullets for the stronger foes and etc, however it was poorly executed in System Shock Remake.

the combat is so, so bad. So underwhelming. There is something about the gunplay that I can't quite put my finger on that makes it so, so bad. I found that the enemies kept hitting me with their bullets even though I was moving, their bullets never miss me. Almost as if their aim is perfectly on me all the time.

I felt bored and frustrated after every encounter. I also found that resources were not scarce at all. I never ran out of ammo despite using my firearms for the majority of the level which made the combat boring and frustrating when there are multiple enemies (specifically the ones who can shoot projectiles at you) and easy when there is only one or two.

The premise is interesting. And I liked the interconnectivity of the level and the immersive sim aspect of the game. I wish the remake made a lot of changes to the combat while still preserving the feel and the intended experience of the game.


decent game, just not good enough to make me wanna continue playing it. it adds nothing worth mentioning to the Metroidvania formula. I thought the game was way too easy (I played it for about 4 hours) it was not fun.

I liked the art-style and the setting.

Thoughts so far:

I really, really think the game would've been ten times better if your stamina remained intact when sprinting outside of combat. it makes backtracking tedious.


the combat: so far so good. I like the gunplay, the stealth and the variety of the enemies. Solid.