Instead of doing what Zelda has always done and innovating with their structure and design concepts, for the first time in the 37 years of Zelda games, I feel like Zelda team bought into its own hype after BotW. Marrying a more classic structure to BotW's lush world and free systems could have yielded the best Zelda game ever made. Instead, the only major change made to BotW is the addition of more stuff TM, with no attempt to innovate or create something new like Zelda always has. And for me, this structure is infinitely less charming on the second go around. Probably the single most disapointing gaming experience of my adult life made worse by the fact that all anyone can do is call it the greatest game of all time, apparently.

Reviewed on Jun 03, 2023


5 Comments


10 months ago

Couldn't agree more.

10 months ago

I can’t believe the hype this game is getting. It feels like some people are really blinded to a lot of its issues.

5 months ago

do you actually think that TotK pushed the Zelda franchise forward less than Twiilight Princess???

5 months ago

@verezap Definitely. Twilight Princess, while borrowing elements from Ocarina, has its own distinct identity and was a vast departure from Wind Waker, which is the only other 3d Zelda it shares a console with. It sought its own tone and style while also representing what I'd call the pinnacle of Zelda dungeon design. It is undoubtably and intentionally evoking Ocarina, but it is not a copy of it and stands on its own.

23 days ago

I feel we're entering a weirdly positive era for gaming analysis on the internet. Which in some instances is GREAT, love people looking past a games flaws in favor of enjoying something worth enjoying. In other examples though you've got hour long video essays thoroughly destroying this game's world design, mechanics, ost, quest design, dungeon design, and falling out of love with the lore of the series because of how little this game cared about it....Only for them to end the video saying "It's still a masterpiece though and easily deserves all the praise it's getting"
Man once upon a time gamers were so unpleasable that Wind Waker was hated to the point that Nintendo was forced to do a full 180 for the next game. Now video games are so perfectly manufactured to waste your time as efficiently as possible while checking off the standard content mill boxes and it gets near universal praise.