BlacKnight
Bio
Just a lad who loves Berserk, horror, drinking tea and 5th/6th gen games
Just a lad who loves Berserk, horror, drinking tea and 5th/6th gen games
Badges
Popular
Gained 15+ followers
Best Friends
Become mutual friends with at least 3 others
Liked
Gained 10+ total review likes
3 Years of Service
Being part of the Backloggd community for 3 years
Noticed
Gained 3+ followers
N00b
Played 100+ games
Favorite Games
214
Total Games Played
003
Played in 2024
091
Games Backloggd
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Almost the exact same as the X360 game but now it has motion controls (and feels better to play, no need for character switch in story mode and seems built around it).
What a weird PS1 game (in all the good ways), had a great time with it. Story is certainly unique, with the usual twists and turns. Gameplay loop is pretty good, it is as simple as "look for a way out while there's monster lurking around ready to maul you and your companion" with locked doors/key searching, chose to stick with the default companion but it's nice to know that the other companions offer something different. Game looks pretty good, and surprisingly has varied environments considering it mainly takes place underground (might suffer from some long hallways though) and, last but not least, this game is scary as sin (almost gave me a heart attack at times). Nice replay value with the different companions you can take alongside you too, looking forward to seeing how the outcome of the adventure changes with them. Such a thrilling experience.
This game was pretty good! Story was great, fun cast of characters, an incredible atmosphere, and of course the cutscenes are astounding for a PS1 game. Gameplay wise it got a sick blend of PS1 horror and exploration with (strategy?) JRPG. Music was good, but the boss theme just like Suikoden 1 got old halfway through; of course Koudelka had the decency of having a final boss theme lol. That being said while combat was neat, i can't deny it had some rough patches, like by the end i barely paid attention to the formation stuff (felt like it was safer to group the 3 together and go all out) and started to favour magic attacks. When it comes to endings, while i got the "bad" ending i felt as though it was a more satisfying outcome than the actual "good" ending.