Blowing_Wind
Bio
Chivilcoy, Argentina
Real name: Sebastián Ramirez
Here are my ratings and reviews about videogames as an artistic experience.
My ratings more towards games as a sport:
https://mygamedb.com/profile/Blowing_Wind
--Other Mediums--
My Letterboxd account for entries stored in DVD:
https://letterboxd.com/BlowingWind
My Letterboxd account for entries stored in HDD:
https://boxd.it/4aNZT
My Anime & Manga stored on Physical Media:
https://myanimelist.net/profile/Ichijo_HikaruDVD
My Anime & Manga stored on Digital Media:
https://myanimelist.net/profile/Ichijo_HikaruHDD
My TV Series and Miniseries stored on DVD:
https://www.tvtime.com/en/user/52597226/profile
My TV Series and Miniseries stored on HDD:
https://www.tvtime.com/en/user/59493874/profile
My Literature stored in Physical Media:
https://www.goodreads.com/user/show/120339846-sebasti-n-ramirez-f-sico
My Literature stored in Digital Media:
https://www.goodreads.com/user/show/153795146-sebasti-n-ramirez-digital
Chivilcoy, Argentina
Real name: Sebastián Ramirez
Here are my ratings and reviews about videogames as an artistic experience.
My ratings more towards games as a sport:
https://mygamedb.com/profile/Blowing_Wind
--Other Mediums--
My Letterboxd account for entries stored in DVD:
https://letterboxd.com/BlowingWind
My Letterboxd account for entries stored in HDD:
https://boxd.it/4aNZT
My Anime & Manga stored on Physical Media:
https://myanimelist.net/profile/Ichijo_HikaruDVD
My Anime & Manga stored on Digital Media:
https://myanimelist.net/profile/Ichijo_HikaruHDD
My TV Series and Miniseries stored on DVD:
https://www.tvtime.com/en/user/52597226/profile
My TV Series and Miniseries stored on HDD:
https://www.tvtime.com/en/user/59493874/profile
My Literature stored in Physical Media:
https://www.goodreads.com/user/show/120339846-sebasti-n-ramirez-f-sico
My Literature stored in Digital Media:
https://www.goodreads.com/user/show/153795146-sebasti-n-ramirez-digital
Badges
Popular
Gained 15+ followers
Gone Gold
Received 5+ likes on a review while featured on the front page
1 Years of Service
Being part of the Backloggd community for 1 year
Loved
Gained 100+ total review likes
Roadtrip
Voted for at least 3 features on the roadmap
Pinged
Mentioned by another user
Donor
Liked 50+ reviews / lists
On Schedule
Journaled games once a day for a week straight
Shreked
Found the secret ogre page
Liked
Gained 10+ total review likes
Best Friends
Become mutual friends with at least 3 others
Noticed
Gained 3+ followers
Elite Gamer
Played 500+ games
Gamer
Played 250+ games
N00b
Played 100+ games
Favorite Games
712
Total Games Played
066
Played in 2024
326
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It's a definitive thematic improvement over Codemaster's reinterpretation (gone are the flashy effects and programming showoff) by means of a more serious interior and the recruitment screen that shows all the people you've lost to a war you don't even know the details of (which makes the loss of people feel more like something out of control than some noble deed).
And you WILL lose a lot of troops, the level design encourages you to split troops, which wasn't possible in the GBC version, and sacrifice them into enemy fire a lot of the time and sometimes the battlefied is so unmerciful your squad gets dropped next to unavoidable projectiles.
However it still feels kind of tedious and overlong like the GBC version, at 72 levels that get kind of repetitive until the last third start having more novel ideas to keep things fresh. I'm pretty sure boring the player wasn't to portray its anti war message (since its provocative tagline is "War has never been so much fun") but instead make you realize how many people die in the battlefield while someone above them carries out plans away from danger, so I would have prefered a much shorter game to carry its point across.
And you WILL lose a lot of troops, the level design encourages you to split troops, which wasn't possible in the GBC version, and sacrifice them into enemy fire a lot of the time and sometimes the battlefied is so unmerciful your squad gets dropped next to unavoidable projectiles.
However it still feels kind of tedious and overlong like the GBC version, at 72 levels that get kind of repetitive until the last third start having more novel ideas to keep things fresh. I'm pretty sure boring the player wasn't to portray its anti war message (since its provocative tagline is "War has never been so much fun") but instead make you realize how many people die in the battlefield while someone above them carries out plans away from danger, so I would have prefered a much shorter game to carry its point across.
Dumb and repetitive fitting for a formulaic show I watched as a kid (I only remember the movie it's based on in the passing because I remember liking the vistas on the other planet). Probably the most interesting aspect is that some characters change appearance (and abilities and such) consistent to what the story is telling, which I haven't seen in a beat em up from this era
Painfully ironic that a game known for its anti war message in home computers (version which I haven't played but have seen some parts of) was ported to a Nintendo console, so with kids for a main target, and with a company known in the 90s for trying to be the least controversial possible... being misinterpreted by Codemasters in every way possible.
It plays straight the seriousness of the missions you are sending the troops to, and they don't even bother putting the part in the opening song with the satire in the lyrics "go up to your brother, kill them with your gun, leave him dying in his uniform, drying in the sun", which leaves the rest of the game feeling like a tasteless banalization and glorification of war with funny screams as people die instead of a satire where you sadly keep sending individually named soldiers to die and make you realize what you are doing. The infamous "recruitment" screen which starts piling up graves as your soldiers die in the field, leaving a strong visual impression, is replaced by having a technically impressive menu system (which still lists the soldiers whio died in a separate screen), which next to the digitized speech samples and the FMV intro running in the Game Boy tells me the porters were more interested in making it look cool than actually conveying an emotion as simple as it was in the original PC game.
It plays straight the seriousness of the missions you are sending the troops to, and they don't even bother putting the part in the opening song with the satire in the lyrics "go up to your brother, kill them with your gun, leave him dying in his uniform, drying in the sun", which leaves the rest of the game feeling like a tasteless banalization and glorification of war with funny screams as people die instead of a satire where you sadly keep sending individually named soldiers to die and make you realize what you are doing. The infamous "recruitment" screen which starts piling up graves as your soldiers die in the field, leaving a strong visual impression, is replaced by having a technically impressive menu system (which still lists the soldiers whio died in a separate screen), which next to the digitized speech samples and the FMV intro running in the Game Boy tells me the porters were more interested in making it look cool than actually conveying an emotion as simple as it was in the original PC game.