A free to play mobile game disguised as a fun little $5 indie project someone just accidentally did, but in reality is meticulously designed to be as addicting as possible despite there being literally 0 point or goal, not even in a meta sense. I saw a review or comment that sums it up the best, "I only died because I stopped moving for 20 minutes."
Cookie Clicker without the chocolate chip flavored lore.
Wallpaper Engine but it only has one wallpaper.
To call it shallow would be to praise even the thinnest puddle.
Pure, unadulterated dreck. This slot machine designer's glittered up swirling turd being lined up alongside the likes of Tunic in running for Best Indie 2022 is a fucking travesty. Video games are better than this, I promise.
UPDATE: I've been informed I missed the point of the game, it's not that you just waggle WASD pointlessly, you can also tick some boxes between runs before pressing continue to go back to mindlessly waggling WASD.
Cookie Clicker without the chocolate chip flavored lore.
Wallpaper Engine but it only has one wallpaper.
To call it shallow would be to praise even the thinnest puddle.
Pure, unadulterated dreck. This slot machine designer's glittered up swirling turd being lined up alongside the likes of Tunic in running for Best Indie 2022 is a fucking travesty. Video games are better than this, I promise.
UPDATE: I've been informed I missed the point of the game, it's not that you just waggle WASD pointlessly, you can also tick some boxes between runs before pressing continue to go back to mindlessly waggling WASD.
4 Comments
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Are you sure you didn't play a bad knockoff/clone? If you stop moving for 5 seconds in this game you'll die.
If it's not for you it's not for you, but I find it very unique and fun to dip into now and then, especially while listening to a podcast or something. The point/goal is to see how long you can survive, literally a "high score" which is the most video-gamey goal there is.
If it's not for you it's not for you, but I find it very unique and fun to dip into now and then, especially while listening to a podcast or something. The point/goal is to see how long you can survive, literally a "high score" which is the most video-gamey goal there is.
There is nothing different between the first 10 minutes and the first 100 hours, just the amount of rainbow lights that barf on the screen. It asks only that you waggle WASD and press "Continue".
This is peak "streamer game" in its most derogatory sense. Games that exist to consume the most time possible with the least thought and engagement from the end user, which big personality streamers tend to love because it's easy to talk about, since there's so little to talk about, and easy to "play", since there's so little to "play".
I don't think "I zone out to podcasts" is as compelling of an argument as you think it is; if I wanted to zone out to a podcast I'd be doing chores or literally anything productive, or playing another game that has slightly more purpose or creative outlet such as Minecraft.
This is peak "streamer game" in its most derogatory sense. Games that exist to consume the most time possible with the least thought and engagement from the end user, which big personality streamers tend to love because it's easy to talk about, since there's so little to talk about, and easy to "play", since there's so little to "play".
I don't think "I zone out to podcasts" is as compelling of an argument as you think it is; if I wanted to zone out to a podcast I'd be doing chores or literally anything productive, or playing another game that has slightly more purpose or creative outlet such as Minecraft.
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Oh my bad, I'll update my review to reflect that the point is to spend even more time and click boxes between mindlessly waggling WASD in runs so that way you can keep mindlessly waggling WASD.
Based fucking review fuck these apologists
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HylianBran
1 year ago