BrightGalaxy
30528 reviews liked by BrightGalaxy
Killer7
2005
Devil May Cry 2
2012
Games I Like That Everybody Else Dislikes
A deeply stupid spectacle that I have an unbreakable love for. Forget for a moment that it has Dante's best character design ever, forget that it has an atmospherically trippy story reminiscent of when you're at that perfect level of high and you start imagining super creative but nonsensical scenarios in your head (I particularly love the way in which in depicts how the corporate world still has a grip on the demon world), and forget that its wide array of enemy/boss styles are absurdly badass (magma bats, fleshy tanks/choppers, dapper suit-clad businessman with a revolver, a skyscraper that literally comes to life, and the penultimate boss is a chaotic blob of all the previous bosses) - even without all that it's still a blast. The broken 'square-button-mash-hell' combo system is really fun to manipulate to its limits, and even the big barren environments work imo - there's an eerie sense of isolation while being in such vast cities that are totally unpopulated. The true Achilles heel for me - making this feel its most unplayable - is its obtuse lock-on system which is by far one of the most inconvenient in all of gaming. But even still, I wish the other games acknowledged this one more. Is it the weakest DMC? Sure, but it still absolutely has its own, supremely dopey place in a series known for its madcap elements which don't at all feel out of place here. People who say this is one of the worst games ever made need to play more games.
A deeply stupid spectacle that I have an unbreakable love for. Forget for a moment that it has Dante's best character design ever, forget that it has an atmospherically trippy story reminiscent of when you're at that perfect level of high and you start imagining super creative but nonsensical scenarios in your head (I particularly love the way in which in depicts how the corporate world still has a grip on the demon world), and forget that its wide array of enemy/boss styles are absurdly badass (magma bats, fleshy tanks/choppers, dapper suit-clad businessman with a revolver, a skyscraper that literally comes to life, and the penultimate boss is a chaotic blob of all the previous bosses) - even without all that it's still a blast. The broken 'square-button-mash-hell' combo system is really fun to manipulate to its limits, and even the big barren environments work imo - there's an eerie sense of isolation while being in such vast cities that are totally unpopulated. The true Achilles heel for me - making this feel its most unplayable - is its obtuse lock-on system which is by far one of the most inconvenient in all of gaming. But even still, I wish the other games acknowledged this one more. Is it the weakest DMC? Sure, but it still absolutely has its own, supremely dopey place in a series known for its madcap elements which don't at all feel out of place here. People who say this is one of the worst games ever made need to play more games.
When i started playing this game i was not expecting it to be anything great to the nature of other rabbids games. I certainly was not expecting it to be an awesome 2D platformer with tons of charm and awesome gameplay. the game uses the touch screen controls a lot yet it uses them well and remains fun, despite the clunkyness at times. The games humour is actually great and made me laugh out loud a few times, and it more than makes up for the lack of any real story. My favourite thing about this game though would have to be the earburstingly loud parody music that's constantly being sung by rabbids. Overall its just a really fun, great game and i think on of the DS's best.
Super Monkey Ball
2008
One Piece Tetris
2004
One piece unlimited world red, though flawed, is a fun action game that will appeal to anyone that likes one piece. The games main issue is that it expects you to enter all of its levels numerous times in order to collect resources to build up the town which serves as your hub world, however all of the levels are extremely linear in design and would work much better if you only had to visit them once. Still every level is quite a treat to play through on your first time and you'll see and fight many familiar faces from the manga. The game's combat is very simple and somewhat mindless, but still fun, however suffers during boss fights due to a lack of readability of the enemies attack patterns, especially on the tiny 3DS screen. Definitely the strongest part of the game is its story. Though it doesn't quite hold up when compared to something you could actually find in one piece, it was written by Oda himself and has some fun character interactions, a great villain, and a very sweet ending. Overall i enjoyed one piece: unlimited world red a lot despite its issues.