There was a point in time after I initially completed the 3ds remake of Ocarina of Time when I was fascinated with Zelda and was clamoring for more. However, there was a problem, I was a kid who only got money on a few occasions throughout the year. Because of this inconvenience, it took me a pretty long while before I finally got to purchase most of them, but by that time, the Zelda craze I had was long gone so I didn't get far into playing them. Now that I've finally beaten Wind Waker, all I can say is I wish I played this sooner.

In terms of visuals, Wind Waker is a game that I personally don't think needed too much of an improvement as it still looks a lot more presentable than og OoT and MM partly in thanks to its cartoonish art style. Even with that in mind, the remake was still successful in improving how the game looks since it looks more beautiful than ever in HD.

For the most part, it's your typical 3d Zelda which pretty much entails that you will be exploring the overworld doing quests, venturing through dungeons, and solving puzzles. There is one key difference though and that is how you explore the overworld, sailing. It may not always be the most convenient way of traveling as you will have to change the direction of the wind multiple times, but exploring the seas is a fresh take for Zelda that I still enjoyed. The dungeons in the game were pretty enjoyable and filled with plenty of puzzles that while not absurdly difficult or cryptic will still kick your noggin into gear. Another thing that I wanted to point out is how quickly you go from each dungeon. While I did enjoy exploring around Hyrule in OoT and doing certain tasks before exploring dungeons, I still appreciated that you pretty much just go from one dungeon to the next until a certain infamous part of the game.

The Triforce quest while significantly toned down in this version based on what I've read was still an annoyance. Having to find the Triforce charts adds a repetitive step in getting the Triforce pieces and having Tingle decipher the Triforce charts is not cheap and also makes the quest more bothersome. The reduced amount of 3 charts to find and as a result, the fewer amount of times you have to visit the weird fairy-obsessed man, luckily only makes the whole quest slightly annoying. I can't imagine what it was like in the GameCube version knowing you have to find 8 charts and spend a ridiculous amount of rupees to decipher them all.

Triforce quest aside, its a fantastic Zelda game, GameCube game, and an even more fantastic Wii U game.

Reviewed on May 04, 2023


8 Comments


11 months ago

I don't know... It's the only Zelda game that I started and didn't finish. I think the begging is too slow

11 months ago

@LeonardoMF93 How far into Wind Waker did you get? It definitely has a slower intro than OoT, but I'd say the game begins to pick up once you visit Forsaken Fortress for the first time.

11 months ago

I don't know exactly, but I think that I stopped at a dungeon in the middle of the ocean.

11 months ago

@LeonardoMF93 Was it a stealth dungeon where you had to avoid enemies or was it a dungeon where you had to use your ship for some of it? Forsaken Fortress and Tower of the Gods are the only two dungeons I can think of that fit that description.

11 months ago

Maybe the first one. I remember a main room and two others, one on the right and the other on the left.

11 months ago

@LeonardoMF93 If it was the first one, then the game starts to get better after that dungeon. Once you get to Dragon Roost Island, its smooth sailing from there. At least until you get to the Triforce quest.

11 months ago

I will use my save and start again where I stopped.

11 months ago

@LeonardoMF93 Nice! Hope you enjoy the game!