Bastard son between samsho and pre-blazblue arcsys, never knew that an air-dasher like this existed on 2005, it's another of those that has mechanics directlly taken from other FGs, but in the end it doesn't really stand out from other games of the type, and general it feels a litle bit unpolished, not in the way on like hftf or the original melty blood, those games are usually described with the phrase "flawed but fun" only for the balance and how absurdly broken is the cast, this game is pretty well balanced, a bottom tier character has a super that's a fullscreen and can zone like he was fucking guile from sf2, this game feels unpolished on the way like a random mugen pack that you randomly downloaded, hftf and og melty are certified kusoges because they're unbalanced on a exaggerated level that stands out, SvG doesn't stand out on any other way, i'm not saying that "the game needs to be broken to be fun", im making a example of how a FG from this type can be more than just having cool characters (and from my knowledge, this game is a cross over between two JRPG franchises)
Overall, it's deffinetlly not bad, atleast characters stand from each other, making it not that repetitive, it's not hard to pick up and the wiki on mizuumi is pretty good, but when i try any character even with friends i always have a "ehhhh" face, i might change how i percieve this game with the time but while is not boring, matrimelee is also on fightcade and is way more interesting, i would recommend if you're the type of guy that likes optimizing and theching the most of a fighthing game.
Oh, it also has a universal parry mechanic, it's NOT a good parry mechanic, but it's there.
OST fucks tho.

Reviewed on Apr 27, 2022


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