Good:
+It's Animal Crossing. It's hard to explain exactly what makes Animal Crossing fun in words because it sounds boring on paper. But it's fun, okay?
+The new home editor mode makes customising your house so much easier and more fluid.
+The ability to fully customise your island really helps bring out your creative side.
+There's some really neat visuals, like the wardrobe screen when changing clothes.
+The museum looks beautiful now
+Villagers seem more alive and have more random actions they do around the island

Cons:
-There are some massive quality of life improvements that this game lacks.
-For some reason you have to donate bugs/fish/fossils 1 by 1 during start of game until the museum opens up.
-Can’t craft multiple items at once.
-Breakable tools. Seriously this isn't just the lack of a quality of life thing, it's something they specifically made worse in this entry compared to older ones.
-I've never been a fan of AC's turnip system. Feels like a broken mechanic that just allows you to get insane profit with no effort due to the fact you can buy and sell from ANY island. Due to timezones (or even just time skipping) if you find a player who has a high turnip selling price, while your island has them to purchase, you can literally just make back and forth trips for infinite money.
-For some reason the little indication of what items are customisable is only present at certain times, like in the crafting menu. It isn't present in the inventory or your house storage, so I had to make multiple trips and pocket changes switching items in and out just to find out what I could customise. The fact that a little icon DOES exist in some places just makes it more noticeable that it's missing from other places.
-Trying to set up to travel anywhere, be it a friends island or nook miles island, takes way too long. Supposedly it's just a fancy loading screen, but in that case my complaint is the loading times in this game are atrocious.
-The shop closes at 10pm and they have a little box outside that let's you sell for 80% of their original price...and you only get the money the next day. Why would I ever sell things for less price if I could just keep them in my storage and sell them for full price the next day? If you got the money straight away the 80% would make sense, but there's no logical reason to use it as it is now.
-Can’t build and demolish bridges/inclines at the same time. For example I wanted to destroy the wooden bridge you essentially make as a tutorial and replace it with a better one, but it turns out demolishing an item not only takes a day, but you can't even build a new thing at the same time, so it took 3 days for me to finally get a single bridge (1 day for the bridge to be removed, 1 day to set up the new bridge location and 1 day for it to actually be built)
-The house editing mode is unavailable outside, meaning you still have to place items the old fashion way which can be very imprecise and finicky.

Notes:
•Despite that huge list of cons I still rated it fairly highly... Like I said, Animal Crossing is a hard game to really sell to someone.

Reviewed on Apr 06, 2020


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