I absolutely loved this game, but it did a few annoying things that just makes me struggle to give it a perfect score. Things like breakable weapons and not being able to climb properly due to rain may be realistic and immersive, but they're also a pain in the ass from a gameplay standpoint. It especially sucks with the weapons because on one hand I love the idea that you can find and use so many different ones, but the fact they break so fast means you can never be too happy when you find a rare, powerful weapon because you know it'll only take down a few enemies before it breaks.

Motion controls during some shrines (which thankfully were very rare) also hindered some enjoyment.

Most everything else was great. I haven't had that much fun exploring a world in a game in a long time. Even after beating the last boss I still had a ton of optional content left to do, and that's not even mentioning DLC. Unfortunately I'll admit that I didn't go as far as I wanted with that because I wanted to start tackling other games in my backlog instead, but if I'd bought the game around release date so I could more freely take my time with it, there's easily over 100 hours of fun to be had.

One of the Switch's best.

Reviewed on Jun 18, 2020


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