I absolutely loved this game, but it did a few annoying things that just makes me struggle to give it a perfect score. Things like breakable weapons and not being able to climb properly due to rain may be realistic and immersive, but they're also a pain in the ass from a gameplay standpoint. It especially sucks with the weapons because on one hand I love the idea that you can find and use so many different ones, but the fact they break so fast means you can never be too happy when you find a rare, powerful weapon because you know it'll only take down a few enemies before it breaks.
Motion controls during some shrines (which thankfully were very rare) also hindered some enjoyment.
Most everything else was great. I haven't had that much fun exploring a world in a game in a long time. Even after beating the last boss I still had a ton of optional content left to do, and that's not even mentioning DLC. Unfortunately I'll admit that I didn't go as far as I wanted with that because I wanted to start tackling other games in my backlog instead, but if I'd bought the game around release date so I could more freely take my time with it, there's easily over 100 hours of fun to be had.
One of the Switch's best.
Motion controls during some shrines (which thankfully were very rare) also hindered some enjoyment.
Most everything else was great. I haven't had that much fun exploring a world in a game in a long time. Even after beating the last boss I still had a ton of optional content left to do, and that's not even mentioning DLC. Unfortunately I'll admit that I didn't go as far as I wanted with that because I wanted to start tackling other games in my backlog instead, but if I'd bought the game around release date so I could more freely take my time with it, there's easily over 100 hours of fun to be had.
One of the Switch's best.
Reviewed on Jun 18, 2020