they brought back the fun gameplay from Dark Souls 1 and improved on it, which of course I can absolutely appreciate.
The replayability of Dark Souls 1 is DOUBLED in this game (especially with mods c:) and gameplay all around was a goddamn riot.
Bosses are amazing, Soundtrack was expected to be this good thanks to the amazing and talented Yuka Kitamura.
Dark Souls 3 won't top Dark Souls 1 for me because it lacked in something that made me (and i'm sure alot of people) fawn over that amazing game...Level Design.
The feel of having a shortcut lead you all the way back to where you started....shortcuts WITHIN levels so you can come back to or fight bosses with an easier trek.
That sense of exploration is rewarded to you with a valuable gift to EASE your ways through the game, Deservingly.
This game was too Linear. it had the straightest line out of all the Dark Souls games in terms of Progression. It's like the game took a step backwards from what was achieved in the first and second game.
The game felt like it was meant for Beginners to the series and that upsets me. because Dark Souls 1 already exists for those who want to tackle the Dark Souls pain, but 3 is here so...Beginners can rest easy and Experts can have a cake walk (compared to DS1)

Always my point with the Dark Souls Trilogy are:
1. Dark Souls 2 Excels in Lore.
2. Dark Souls 3 Excels in Gameplay
3. Dark Souls 1 Excels in both.

All in all, more Dark Souls for Masochistic me :)

Reviewed on Jan 19, 2022


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