CrispyBoy
Bio
Ermmm what the scallop
Generally:
5: Perfect
4.5: Nearly perfect but missing that special something
4: Great
3.5: Your average good game
3: Flawed but there’s something there
2.5: Meh, worth it if you care about the franchise or whatever
<2: Various levels of bad
Ermmm what the scallop
Generally:
5: Perfect
4.5: Nearly perfect but missing that special something
4: Great
3.5: Your average good game
3: Flawed but there’s something there
2.5: Meh, worth it if you care about the franchise or whatever
<2: Various levels of bad
Badges
GOTY '23
Participated in the 2023 Game of the Year Event
Loved
Gained 100+ total review likes
Gamer
Played 250+ games
Best Friends
Become mutual friends with at least 3 others
Donor
Liked 50+ reviews / lists
Noticed
Gained 3+ followers
N00b
Played 100+ games
Well Written
Gained 10+ likes on a single review
Gone Gold
Received 5+ likes on a review while featured on the front page
Liked
Gained 10+ total review likes
Favorite Games
364
Total Games Played
000
Played in 2024
001
Games Backloggd
Recently Reviewed See More
Really sad that Netherrealm was one of the few studios I trusted and now I have to give up on them. Free game levels of monetization, very few boring game modes, and year long waits for DLC characters is not something I’m gonna stand behind. Maybe the next Injustice will be better but this was just a major disappointment.
I can see the appeal and there’s definitely something there but oh my god is it annoying. Like it takes so much time making it back to where you died, and the parrying feels so inconsistent and weird compared to something like Wo Long or Sekiro, probably because it’s hard to read weird non-human enemy attacks. I get the appeal I really do but I could be spending my time playing a game that I am not getting so annoyed with.
Replaying it, I wanna like it so bad but I really just hate so much about it. Unlike other Souls games, replayability is like zero because the huge open world makes it feel like a checklist of chores instead of going through a fun game again, not to mention the dread of knowing you’ll have to play the latter half of the game again. The difficulty is ridiculous and stupid, not fun. Everything is super tanky and one or two shots you and they just end up making bosses regular enemies. Also, they throw an overly inflated amount of enemies for artificial difficulty just like Dark Souls 2, all because the open world design means they have to make over the top difficulty to keep you from entering areas early. Bosses are just straight up artificial difficulty and asshole design, not fun, and the vast majority of them are just reused a shit ton of times with the only variation being that sometimes you’ll have to fight like two or three at once. There are the few good ones, Radahn, Godrick, Morgott, Rennala are great bosses, but so many others are so unnecessarily aggressive and damaging that it’s not even fun. Other Fromsoft games’ bosses like Ludwig, Gael, and Nameless King were huge challenges that still felt fun and like you were learning patterns, not like something like Malenia or Placidusax or Radagon that feels like it’s entirely luck or using the right build. No linear, handcrafted areas makes the game feel empty and unengaging, save for the few ones like Volcano Manor or Farum Azula. Build flexibility and the sheer amount of weapons make me wish I could play the game over and over again to try all the weapons and spells out but playing the game again would be a punishment and 99% of them are completely unviable during normal gameplay. As for multiplayer, it makes me wanna bash my fucking head in with a rock. Coop is as convoluted as any Fromsoft game, but invasions are the worst thing in basically like any game ever. The "community" this game has created is the most toxic, sweaty, evil ass group of people ever created because the whole concept of the game is basically like a huge dick measuring contest for these people. I could count every positive player interaction I've had on one finger. There are no duels or any form of unspoken set of rules like the other games, everyone uses one shot builds or just tries to goad you into a huge group of enemies that will inevitably rush and kill you in seconds while the dumbfuck that got you killed emotes like they actually achieved something. I just fucking hate so much about this game and I hate that I have to hate it.
As for positives, it's undoubtedly the most aesthetically pleasing Fromsoft game and one of the coolest looking games I've played period. The characters are enjoyable, and it seems like someone convinced Miyazaki to be a little bit less of an edgelord and actually give some characters decent endings to their stories instead of just having everyone die at the end. The story of the game as a whole is easier to follow and the lore is better than Dark Souls in a lot of ways thanks to having George R. R. Martin working on it.
In the end, the game is what it is and it did so well that Fromsoft are definitely gonna stay on this path. I already know Shadow of the Erdtree is just gonna be more over the top difficulty and I'm gonna hate that too. Will I still buy it? Yeah, kinda feels like I have to at this point. But will I like it? No, probably not.
:(
As for positives, it's undoubtedly the most aesthetically pleasing Fromsoft game and one of the coolest looking games I've played period. The characters are enjoyable, and it seems like someone convinced Miyazaki to be a little bit less of an edgelord and actually give some characters decent endings to their stories instead of just having everyone die at the end. The story of the game as a whole is easier to follow and the lore is better than Dark Souls in a lot of ways thanks to having George R. R. Martin working on it.
In the end, the game is what it is and it did so well that Fromsoft are definitely gonna stay on this path. I already know Shadow of the Erdtree is just gonna be more over the top difficulty and I'm gonna hate that too. Will I still buy it? Yeah, kinda feels like I have to at this point. But will I like it? No, probably not.
:(