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7 hrs ago


DaGreenMachine completed Astrea: Six-Sided Oracles
Definitely has that "just one more battle" feeling I get from a good rogue-like. I liked my build a lot and plan to try more.

7 hrs ago


DaGreenMachine abandoned One Step From Eden
My brain just doesn't work this way. You need to know where you are, where enemies are, and what abilities you have queued up, in real time. I only have 2 eyes and they are currently stuck facing the same direction.

It was a cool game, but not for me.

7 hrs ago


DaGreenMachine completed Wildfrost
Never got the true ending which seemed insanely tough, but basically beat all other content. This game was WAYYY better than I expected. Puzzley combat, and well designed interesting deck building. The one flaw of the game is that you can literally lose a run on one combat blunder, which can be frustrating. Overall, HIGHLY recommend to fans of the genre.

8 days ago


8 days ago


DaGreenMachine reviewed The Outer Worlds
Not my style of game. Make a million decisions up front with no context about your character, go out and chat with people to gather quests, do the quests, gain generic loot which is identical to what you have, fight enemies in what is for the genre pretty excellent shooter combat, but compared to any actual shooter is ultra boring.

It is all fine. I see why people like it. To me, these types of games lack any sort of puzzling / strategy AND lack any sort of skill based gameplay. If I am going to play an RPG, I would much rather play something like Diablo with much much more interesting skill trees and loot. If I am going to play a shooter, I would much rather play an actual shooter with non-stop combat and interesting weapons or interesting tactics or interesting enemies.

8 days ago


8 days ago


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