DaNovaFRFX
8 Reviews liked by DaNovaFRFX
Sadly, not even peak squid can cure my distaste for roguelikes.
Night in the Woods
2017
alec holowka's grooming scheme
Subway Midnight
2021
for a game thats barely 2 hours i sure was begging for it to be over. the art is cute but the horror is generic and the puzzles if you can call them that are sooo boring. the story is interesting at least, and i like that it’s all pantomime
Final Fantasy VII
1997
Finally played the most popular FF game and it certainly deserves all the praise.
I was hooked from start to finish with only some frictions here and there.
I was kinda disappointed with the gameplay after FFVI. While each character in VI had a unique fighting style, like the Blitz with its combo-like attacks and the Bushido techniques, the gameplay here is just more or less standard Final Fantasy.
The Materia system is certainly more flexible than the Magicite, and it allowed for ease of swapping out party members without the loss of your most used magic (although I was always spending 10 minutes trying to optimize what Materia to equip to each character)
I also liked the many minigames they added and the gameplay sections that differed from JRPG gameplay, like the motorcycle chase and the Snowboard. While some parts of those lacked polish (which is understandable for an early PS title) it added to the charm of the game.
The story was amazing and had some nice twists and turns, though I was spoiled a couple of plot points (you know which), those moments didn't lose their impact.
The dungeons were kinda disappointing, being mostly going from point A to point B, with branching paths every once in a while. There was a couple of dungeons that were pretty cool actually, like the Temple of the Ancients and the last dungeon, but other than those two, the rest are just forgettable.
The boss fights were all great and I didn't have much issue with any of them, and they all had pretty cool designs, especially nearing the end of Part 2.
The final boss has to be the most stressed I've ever been while playing a video game.
Definitely glad I've played this game and it is certainly a must-play.
I was hooked from start to finish with only some frictions here and there.
I was kinda disappointed with the gameplay after FFVI. While each character in VI had a unique fighting style, like the Blitz with its combo-like attacks and the Bushido techniques, the gameplay here is just more or less standard Final Fantasy.
The Materia system is certainly more flexible than the Magicite, and it allowed for ease of swapping out party members without the loss of your most used magic (although I was always spending 10 minutes trying to optimize what Materia to equip to each character)
I also liked the many minigames they added and the gameplay sections that differed from JRPG gameplay, like the motorcycle chase and the Snowboard. While some parts of those lacked polish (which is understandable for an early PS title) it added to the charm of the game.
The story was amazing and had some nice twists and turns, though I was spoiled a couple of plot points (you know which), those moments didn't lose their impact.
The dungeons were kinda disappointing, being mostly going from point A to point B, with branching paths every once in a while. There was a couple of dungeons that were pretty cool actually, like the Temple of the Ancients and the last dungeon, but other than those two, the rest are just forgettable.
The boss fights were all great and I didn't have much issue with any of them, and they all had pretty cool designs, especially nearing the end of Part 2.
The final boss has to be the most stressed I've ever been while playing a video game.
Definitely glad I've played this game and it is certainly a must-play.
platform fighters get compared to this for a reason
Orange.
The definition of "they don't make them like this anymore".
Breaking news, angry ball woman slurps the Mountain Dew Voltage and swings like monke. Story at eleven.