Stray is one of those great short but sweet games. It doesn't even take 5 hours to beat (unless you focus on getting on all the collectibles, then you'll probably hit those 5 hours, maybe one more) but it managed to reel me in and invest me into this world and its inhabitants through the eyes of an adorable cat. Walking around this dystopian city would probably already fill me with wonder, but doing it through the eyes of a cat, jumping around on boxes and tubes just added to that wonderful feeling.

It's not really platforming in the sense that you can constantly fall down and lose your progress, but jumping around, as I said, is a pretty big part of the game. This makes it so that in the last hour or so it kind of lost some of the excitement for me, but it works and again, the atmosphere is simply top notch.

In terms of other obstacles you'll mostly be running from little meatblobs with glowing eyes, sneak past a bunch of drones or you will be looking around a large area for a specific item to give to a specific character so you can progress. These things as well are a lot of fun the first few times, but luckily as soon as it starts to get a little stale, the game is over.

The thing I come back to the most though is, again, world itself. It completely sucked me up from the moment that there weren't even any NPC's present. The levels and area's themselves just feel so well-realized and thought out, looking beautiful from any angle you look at it (which makes the lack of a photo-mode even more glaring). Once you do start to meet some characters though, they are also integrated into the world beautifully and really added to the kind of cute but somber vibe that is present all throughout Stray. I'd say it's absolutely worth your time.

Reviewed on Jul 20, 2022


Comments