Not a perfect game, but shines in the right parts, which made it a great experience for me. The biggest of which is the really satisfying movement system, it just feels great to move around the world, which gets even better, when the game progresses, unlocking new movement abilities and modifiers. The amount of fun i had just dashing and flying around the world in the last hours can't be underestimated. Paired with that is a well designed world resembling a mix of Zelda and Dark Souls that supports that movement and enables really satisfying exploration with enough things to discover. One thing of which are the numerous voids scattered around the world, smaller separate levels, which challenge the players movement abilities. Those levels can get dicey, but were never too frustrating (mind you i did not play the DLC yet).
Getting around being as fun as it is, i didn't mind it too much that the combat system kind of falls flat, it is fine with normal enemies and the boss encounters are servicable, but unlike the movement system, that aspect of the game unfortunately doesn't evolve much, but it's also not the thing the game focuses much on.
The story is fine, a nice backdrop for the world, but nothing more, i enjoyed stumbling across all the quirky npc's allong the way though.
One last thing to point out is the surprisingly well made sound design, that really adds to the souls-esque atmosphere the game is going for.

Reviewed on Apr 29, 2023


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