DeviousJinjo
A game stabilized by its "pretty good" second case, and saved by its utterly phenomenal finale. An atrocious tutorial case, a deeply irritating third case, and a now-unimpressive overall runtime cannot sink Justice for All, because it goes out on what is quite possibly the highest note the franchise has ever seen. Truly, an AA game is made or broken on the back of its final case, and JFA got made.
2003
2002
Prescience of the world aside, I just can't love MGS2 with as much of my heart as MGS1 or 3. It's the little things, but they add up, and lines about flapjacks and tuning forks just don't hit the same if you see them coming.
The thing is, I still can't deny MGS2 a spot in the five-star club. Over time my highest rating has become less and less of an indication of what games I consider "perfect" and more of a showcase of recommendations, and I know that whether I'm as into it as the others or not, MGS2 deserves their status, and so here it is.
The thing is, I still can't deny MGS2 a spot in the five-star club. Over time my highest rating has become less and less of an indication of what games I consider "perfect" and more of a showcase of recommendations, and I know that whether I'm as into it as the others or not, MGS2 deserves their status, and so here it is.
2002
Never, EVER put random encounters in a game like this.
The writing's beautiful. The tactics gameplay is dry, shallow, and sterile. The job system is neat but you'll bench all of your cool custom pals for the overpowered story characters as time goes on. Also the difficulty curve is WACK and could really use some ironing out.
The writing's beautiful. The tactics gameplay is dry, shallow, and sterile. The job system is neat but you'll bench all of your cool custom pals for the overpowered story characters as time goes on. Also the difficulty curve is WACK and could really use some ironing out.
2001
A varied, accessible, challenging, interesting campaign, and a hilariously robust multiplayer scene. A game that people can and have played for years and years at all levels of play, and spawning subgenres in the process. I might not love Warcraft III the way I love Kingdom Hearts, but when I allow my logic to speak, when I am capable of silencing my soul, I can tell you with certainty that Warcraft 3 is the best, most important game of 2002.
2002
I want to like this game so goddamned badly, and one day I will finish it, I swear to god. Unfortunately it's probably the grindiest game I've ever played in my life, it has an insane amount of backtracking with a high encounter rate, and for being one of the last PS1 games it looks like absolute ass. I play this game because I'm a desperate, thirsty bitch who will consume any Digimon I am served. Don't be like me.
2002
2002