I really, really like this! Create brings a whole new toy-like vibe to Minecraft that I personally feel like has been a little overshadowed for the past while in favour of taking Minecraft into a more traditionally video-gamey direction. Create's added systems are inviting, unpunishing, somehow engaging while being intuitive and simple to comprehend, and overall just fun to play with. It really does put me in mind of a very well-realized version of a toy like LEGO or Meccano or such. Create just makes the act of making things with the moving, lively tools it offers such an intuitive and kinaesthetically satisfying experience that it genuinely has transformed my view of what Minecraft can be like.

It's also far, far, far more accessible than any comparable minecraft mod I've ever played. Hell, it puts Minecraft's own Redstone mechanics to shame in terms of comprehensibility. It absolutely blasts, say, Tinker's Constructs, in that regard. Where mega-mods such as those are generally content to hand the player an in-game book of instructions for what the hell they're supposed to do with this new mod they just installed, Create's solution is much more elegant:

Practically every item it adds to the game has a "Hold [w] to Ponder" tooltip, which pauses everything to show the player an annotated visual explanation of how the object works, what it does, and what it might be useful for in a practical context. It's great! Incredibly polished feeling for a minecraft mod. It puts me in mind of LEGO instruction booklets, but better, because you can actually see the parts going together. Top tier tutorial system imo. This may not seem like a hugely revolutionary thing, but if you've ever tried to play a "technical" Minecraft mod before, this is like the invention of the goddamn printing press. No mod of this kind has ever made this much sense, it's never just worked the way this does.

Also, you can make fully-customisable, rideable trains and have mobs drive the trains and they get to wear a little hat. It's perfect no notes.

Yeah this sure feels like a 2016 game that got frozen for 7 years and schlopped out onto PC and consoles in the current year.
Also why the fuck do the audio log portraits do weird Wombo.ai style face movements. who thought that was a cool idea. They should be embarassed

Capcom really thought to themselves "If we glue 3 existing free-to-play games together, then that has to make a game worth paying $60 for, right?", huh

Perhaps the only game i know of that makes you pay microtransactions to plant seeds in dirt

Go girl, give us nothing

Again!

This games actually great idk what all you nerds are on about

(played with a massively game-altering physics tweaking mod)

A surreal, confusing, opaque daydream that eventually, after much fumbling in the dark, unfolds into a very satisfying arcade game. With random v-pet elements in the literal background that you can accidentally kill. Because Yuji Naka. Peak Sonic Team.

of all the platformers to exist Klonoa is one of them

This is, to me, the Rocky Horror Picture Show of video games.

It is ultimately a complete mess of incoherent and often alienating elements, but it is so important to a certain subculture and to the wider aesthetic of Sonic Camp that Sonic would simply not be the same icon he is to the same demographic without it. The world would be objectively worse for Shadow The Hedgehog never having a sick Monster car buggy.

Finally, someone has answered the question "what if Bayonetta 2 was good?"

I just got back into this game after getting my hands on a DS Lite again and finding out about wiimfii's unofficial servers for the game.

I played a few matches against real people for the first time in the years and years I've had this game but not been able to access Nintendo's defunct servers for it (a surreal experience in and of itself), and realised quickly that I was getting smoked every march because the opponent's were well-versed in the fucking insane competitive tech of MKDS that I was completely oblivious to all my life prior.

Needless to say, I started researching, and got into snaking/MB based tech and holy shit, this game has opened up into depths of precision control that I thought were hitherto unheard of in any Mario kart. I have become newly addicted to Mario kart again.

Simply maybe the best Mario kart in existence.

i genuinely adore this game. No other gameboy game lets you exit out of a fake graphical OS into a fake DOS prompt and cd/dir your way around Austin Powers' laptop, seeing all the filenames of his (presumably) pornographic JPEGs. Hearing 50 ultra-compressed samples of Austin Powers saying things in a dialogue window to pick my default sounds and cursor in this fake OS gives me the kind of post-ironic joy evoked by projects that would come in the future such as parts of Homestuck and Hypnospace Outlaw. Genuinely I love that I share a universe with this game.

really put the "mid" in "mid-90s"

2006

Fun but the writing makes me feel icky. I get that the point is that you live in an obnoxious hellscape but like

literally this game never shuts up