DragonaSnek
Bio
I've been playing since I was 4, back in 1998.
My very first console was the original PS1. My very first game was Crash Bandicoot 3 Warped.
I can't really explain how deeply videogames affected my Life experience. I can only show what games I like.
21/03 Unicorn Overlord is sweet
I've been playing since I was 4, back in 1998.
My very first console was the original PS1. My very first game was Crash Bandicoot 3 Warped.
I can't really explain how deeply videogames affected my Life experience. I can only show what games I like.
21/03 Unicorn Overlord is sweet
Badges
1 Years of Service
Being part of the Backloggd community for 1 year
GOTY '23
Participated in the 2023 Game of the Year Event
Best Friends
Become mutual friends with at least 3 others
Noticed
Gained 3+ followers
Pinged
Mentioned by another user
Liked
Gained 10+ total review likes
Full-Time
Journaled games once a day for a month straight
On Schedule
Journaled games once a day for a week straight
Favorite Games
038
Total Games Played
000
Played in 2024
003
Games Backloggd
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Magical, sweet, epic. These are the first words that come to mind.
Gameplay: as a jrpg you can expect turn-based battles, resource management and a little strategy. These aspects are implementend quite well and take in consideration a wide range of players, thus offering a good challenge for everyone regardless prior experience. Cursed by repetition, however
Soundtrack: Stellar. This Is the kind of soundtracks that stands out among their contemporaries. Melodies and instruments define each aspect of narration. As the tempo and sound change players immediately recognise that a chapter has concluded or is about to. Each dialogue would lose its effectiveness without the music that plays along, especially the "less" important dialogue uttered by the hoard of generic NPCs scattered around the scenery. Esto Gaza is one such case. It is hardly a village, and very few NPCs are present. The soundtrack evokes the feeling of isolation perfectly, It can't be easily described.
Story: It's quite simple. The same cannot be said about the way it develops. It's a crescendo, just like the soundtrack. The stakes get higher each time a situation seems resolved. Plot twists perfectly installed matched with their music. This is what fairy tales look like when are narrated through a videogame. There is no voice acting, allowing text to be vibrant and colourful. This story was made with this crucial aspect in mind, and it shows.
This is a massive interactive work that you should definitely try. It might not suit new players for its technical limitation but i suggest this game regardless.
Gameplay: as a jrpg you can expect turn-based battles, resource management and a little strategy. These aspects are implementend quite well and take in consideration a wide range of players, thus offering a good challenge for everyone regardless prior experience. Cursed by repetition, however
Soundtrack: Stellar. This Is the kind of soundtracks that stands out among their contemporaries. Melodies and instruments define each aspect of narration. As the tempo and sound change players immediately recognise that a chapter has concluded or is about to. Each dialogue would lose its effectiveness without the music that plays along, especially the "less" important dialogue uttered by the hoard of generic NPCs scattered around the scenery. Esto Gaza is one such case. It is hardly a village, and very few NPCs are present. The soundtrack evokes the feeling of isolation perfectly, It can't be easily described.
Story: It's quite simple. The same cannot be said about the way it develops. It's a crescendo, just like the soundtrack. The stakes get higher each time a situation seems resolved. Plot twists perfectly installed matched with their music. This is what fairy tales look like when are narrated through a videogame. There is no voice acting, allowing text to be vibrant and colourful. This story was made with this crucial aspect in mind, and it shows.
This is a massive interactive work that you should definitely try. It might not suit new players for its technical limitation but i suggest this game regardless.
Brillant.
Nintendo latest Super Mario title does not miss.
Gameplay : engaging. Each level provides for a different experience and this is made evident through the introduction of this game's new mechanic, the Wonder Seed. They truly carry the gameplay.
Presentation: Colours, Animations, Soundtracks, they fit one another very well. The result is a very good looking game easy to enjoy and fall in love with. You just want to try it out for yourself.
Highly recommended
Nintendo latest Super Mario title does not miss.
Gameplay : engaging. Each level provides for a different experience and this is made evident through the introduction of this game's new mechanic, the Wonder Seed. They truly carry the gameplay.
Presentation: Colours, Animations, Soundtracks, they fit one another very well. The result is a very good looking game easy to enjoy and fall in love with. You just want to try it out for yourself.
Highly recommended
Dated Interactive Adventure.
Story: straightforward, yet directionless at the same time. Every section has its premise and conclusion. However, the transition between them is not well established. Moving forward feels like a compulsory task.
Characters: They are well crafted. They are relatable: players are able to identify with their personality and finally empathise, espacially in the beginning hours. The same can not be said about a certain antagonist, whose goals and motivations do not feel sensible at any point.
Gameplay: dated. As an interactive adventure, core gameplay mechanics fail to impress. It definetly is an Interactive experience, yet wether it is an adventure or not is quite rather questionable.
Story: straightforward, yet directionless at the same time. Every section has its premise and conclusion. However, the transition between them is not well established. Moving forward feels like a compulsory task.
Characters: They are well crafted. They are relatable: players are able to identify with their personality and finally empathise, espacially in the beginning hours. The same can not be said about a certain antagonist, whose goals and motivations do not feel sensible at any point.
Gameplay: dated. As an interactive adventure, core gameplay mechanics fail to impress. It definetly is an Interactive experience, yet wether it is an adventure or not is quite rather questionable.