If you combined portions of Warioware Mega Microgames, Twisted, and Touched, you'd essentially have Warioware Gold. For the most part, everything flows together well and it's pretty easy switching between the forms of control since it's all within the palms of your hand, so mastering the juggle of every type of minigame is quite satisfying. That said, I do think that the game lacks a bit of novelty despite how cohesive the whole experience is, with a good chunk of the library's microgames brought back from prior installments. The few minigames that I've played that combined multiple different control forms (control pad, gyro controls, touch screen, and mic) were fantastic, such as the final boss fight and the Mewtroid minigame, I just wish there were more of them bundled into the core experience to maximize the potential of the 3DS. In addition, a lot of my previous complaints from Touched (that is, the touchscreen minigames are a tad too easy and are all some form of poke or drag, and the mic minigames can all be won by yelling loudly enough at the right time) do carry over which lessens the overall package a little bit, but it's still a pretty fun experience that I can see myself coming back to considering how much stuff there is to unlock and all the arcade and challenge modes to mix everything around. As such, I maintain that Gold doesn't have as distinct of an identity as the other games before it as someone who's gone through a lot of the series' history, though the cleaned up visuals are surprisingly charming and the classic absurdist tone (noting that I actually don't mind the voice acting) and silly slice-of-life background threads are all still there; if you don't feel the need to revisit all the prior games, then you could definitely do a lot worse than the compilation of most of its best moments.

Reviewed on Mar 25, 2023


6 Comments


1 year ago

I wish I bought this game back when the 3ds was still going strong, I always wanted to try it... really great review, I enjoyed reading through it (:

1 year ago

It's a shame they released this right as the 3DS was about to putter out and it became obvious the Switch was the future going forward, I'm not sure how good the sales were on it but at least we got Get It Together even if it was outrageously ho-hum. Wouldn't have minded having this on Switch regardless, but with GBA NSO I think part of me would rather just have Twisted with support for the joycon gyro.

1 year ago

As someone who completed it a few days back, I totally agree that it shares much with its previous installments. But the older games were already at a point where there wasn't much to improve upon. This game took the perfect formula of WarioWare and gave it a golden coat of paint with greater cutscenes, voice acting, the crème de la crème of the microgames, and so on. Also great and comprehensive review as always mr Breloom :P

1 year ago

@moschidae: Glad you enjoyed this! I think this is only going to hold up better over time, so if you ever get the chance, I'd definitely recommend going through this on original hardware with an old copy.

@Vee: Absolutely agree, they even waggle it in front of your face with a microgame that has you clicking a joycon onto the Switch console! I admit that my morbid curiosity has gotten me quite interested in Get it Together, despite the more mixed reviews I've seen. And yeah, I do think it's a bit of a missed opportunity that they didn't just port Twisted to the Switch to utilize the built in joycon gyro controls.

Arabi: Thanks for reading! I admit that this is all from the perspective of someone who somewhat recently completed the first four Warioware games last year, so the microgames and control schemes are still pretty familiar to me and as a result I still liked playing through Gold, I just wasn't necessarily wowed. While there is a part of me wondering if they could have taken the formula even further with the 3DS and gone with the more complex microgames and schemes utilizing multiple controls on the 3DS at the same time ( Wario Interrupts is actually a pretty good example of how I think it could be taken further, essentially more in the vein of this ), I also have to acknowledge that this is a pretty solid title and I think it's only going to get better if I decide to spend more time with it to really flesh out the unlockable minigames and all the different arcade and challenge modes. Who knows, I might be even more amenable to this down the line once my recency bias for the other titles begins to wear off!

1 year ago

Sounds great Drax! It has a great amount of bonus content as you said, which I usually skip out on, but here everything pretty much revolves around the same concept. 'Wario Interrupts' as you mentioned, is great! And so is 'Sneaky Gamer' with 9-Volt, it's a really fun and challenging mode that I highly recommend. I don't know your affinity for rhythm games but it reminds me a lot of Hide & Dance, which is a fantastic game no one talks about made by the developers of Mom Hid My Game. Anyhow, sorry for my rambling, I just wanted to say that if you like 'Sneaky Gamer' in WarioWare and you like rhythm games, Hide & Dance may be worth checking out! :P

1 year ago

Bit of a late response here, but thanks for the suggestion! I'll keep an eye on it, god knows how much larger the backlog will grow so no guarantees, but I'm always down to try new and interesting things!