Dreamer
472 reviews liked by Dreamer
Undertale Yellow
2023
The non-binary urge to climb Mt. Ebott and never return
Air Combat
1995
not good
Bill Clinton was right about this series and one of the many problems with his shitty fucking crime bill was that it didn’t call for everyone behind this game’s creation to be locked up without trial
Undertale
2015
After 6 years of finally playing this game again, I though that Undertale wouldn't hold up.... nah fam, this shit still the king.
Kid Icarus: Uprising
2012
if you still don't have a mommy kink after playing this you missed the entire point of the game
Kid Icarus: Uprising
2012
i want palutena so fucking bad
Rogue
1980
WHO THE FUCK IS ROGUE AND WHY DOES EVERYONE LIKE THEM
Final Fantasy III
2021
Now, you'll observe that the curve goes up for what makes a Final Fantasy game good almost in direct proportion to being able to turn off random encounters. Autosaving presents its own variable in--
Drops pointer. Bends over and splits pants open. Farts loudly. Falls over and knocks down the dry erase board and farts again. Gains 1,000 followers.
Drops pointer. Bends over and splits pants open. Farts loudly. Falls over and knocks down the dry erase board and farts again. Gains 1,000 followers.
Grow Home
2015
why is this a ubisoft game
drip and swag are all that matter in this world; assimilation is underway
the atmosphere here is so oppressively dense that it almost makes me forget i'm playing one of the worst feeling shooters to ever be released by a professional company. it's like if faceball 2000 somehow ran at an even lower framerate and was intended for people who'd never had nice days in their entire lives
but that fucking vibe is immaculate. the premise is hopelessly bleak without feeling tryhard, the industrial soundtrack is somehow more mechanically clunky than the gameplay itself and the cutscene direction rivals actual fucking cinema despite being from 1994. who the fuck made this??
oh - it's the guys behind gadget: past as future
alright that explains everything
the atmosphere here is so oppressively dense that it almost makes me forget i'm playing one of the worst feeling shooters to ever be released by a professional company. it's like if faceball 2000 somehow ran at an even lower framerate and was intended for people who'd never had nice days in their entire lives
but that fucking vibe is immaculate. the premise is hopelessly bleak without feeling tryhard, the industrial soundtrack is somehow more mechanically clunky than the gameplay itself and the cutscene direction rivals actual fucking cinema despite being from 1994. who the fuck made this??
oh - it's the guys behind gadget: past as future
alright that explains everything