On one hand, this just isn't as good as the original. On the other hand, you punch the flesh off a zombie pirate until all that's left is a pile of bones.

I really enjoyed the original games and fully anticipated the reboot to be eurojank - which is fine, I have a soft spot for it. But this teaser has raised my expectations. Though short, it’s polished, and the voice acting is charming.
Also, there’s always bonus points for developers willing to put out a “playable teaser” for their games.

What an absolute pleasure this was to play.
The whole experience was so polished, it wasn’t hard to forgive the long loading times.
Though perhaps a little bit too easy. I didn’t realise the bosses were bosses at first, and I was sure the Gnasty Gnorc level was going to be in two phases but it just… ended.
Overall though, a real gem.

The NPC's speaking gobbledygook to each other will never not be amusing.

I feel for the developers and their ongoing dispute with their publisher so I got a code from G2A rather than buying from the publisher directly.
The Outbound Ghost is a charming little Paper Mario inspired RPG/murder mystery about the afterlife and overcoming your past. It’s got a beautiful art style, wonderful music, and I was lucky enough to experience no bugs - although the loading screens were at times a little long before battles that I almost suspected a crash. It’s also not very long, clocking in at only 15-20 hours, it saves itself from what could very easily be a repetitive world and gameplay.
Unfortunately, all its charm sort of falls apart at the end, and the game certainly ends, out of nowhere, quite jarringly, with a lot of questions left unanswered.
Ultimately, the game feels unfinished and doesn’t meet the potential it clearly has. That said, the developers have responded to this in the past, and clarified that should they get control of the publishing rights again, they will be fixing these issues, as well as the bugs reported in the console ports.
I feel pretty comfortable recommending this game on PC in its current state if you fancy a cosy couple of evenings. Though as of writing this, it’s not on any store fronts (console or PC). To get the most out of it, it’s probably best to wait until the developers have a chance to patch it up and return it to sale themselves.

Of the five different versions of Harry Potter and the Philosopher's Stone video games, this is my favourite. Despite the grinding, odd sprite choices (I’m not sure why everyone is bright pink) and repetitive battles, it’s the most faithful to the source material, and I just find the idea of a turn based Harry Potter RPG so engaging.
On the down side, it’s basically baby’s first RPG. Losing a battle let's you keep any XP, and the lack of difficulty makes it a bit of a slog.

The answer to “no you can’t have Jet Set Radio, we have Jet Set Radio at home”.
The soundtrack massively outshines the gameplay and it lacks the polish of the Tony Hawk series, so you probably have to care at least a little about inline skating to get much from it. That said, I sunk many evenings into this as a kid and I don’t fancy taking off my nostalgia goggles just yet.
Also, Activision liked it enough to buy out the company and implement a bunch of its game design into the Tony Hawk series going forward so make of that what you will.

Catching monkeys is fun. Spectre Boxing and Ski Kidz Racing are funnerer.

A billionaire puts out a call for renegades around the world to participate in a series of races. As a result, you get to play as memorable characters such as rainbow hippie, Russian dictator, Italian mobster, Frankenstein's monster, generic witch, alien, and a guy who went to Oxford.
A janky little cart racer from Playstation Magazine demo disc 57 that used some sort of subliminal messaging to convince me to rent the full game from Blockbuster for two weeks in a row.
There’s no metacritic score, barely any videos on YouTube, and I’ve never met anyone else who’s played it. For the longest time I thought I’d made the game up in my head. Thank god it’s real and my mind isn’t this unimaginative.
That said, gun to my head, I’d toss the controller at your face and run.

It’s been 24 years and the turkey gobble sound is still my most haunting intrusive thought.

As a kid, I loved Fahrenheit. I beat it on the PS2, then the original XBOX, and later on the PC. I found it a fascinating experience of a game that absolutely does not give you what you're expecting. I have a deep fondness for this title, and picked up this remaster as soon as I could.
That said, I can't recommend this remaster in good faith. It has a myriad of bugs, and the supposedly improved graphics are minimal at best.
If you are interested in playing this interactive B movie disguised as a game (that's a compliment), you're better off picking it up on an original platform, or grabbing the original that is still on GoG.