You’re jumping from E3 trailer moment to E3 trailer moment, and at no point have the developers stopped to consider if some of the resources they’re blowing on these gigantic setpieces might be better directed towards interesting gameplay scenarios that challenge the player—or at least force them to stay awake.

A perfect translation of the series’ concepts into a 3D platforming environment and a genuinely delightful game on its own merits.

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I finished the entire game and I promise you, there isn’t fun buried in here somewhere.

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I know that a puzzle game is harder to translate into this format than a monster-catching game, but that doesn’t mean you should just publish cash-grabbing garbage without trying. It means you should find something else to make.

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Am I too big a fan of this game? Maybe. But if this being so good that I’m worried later games are bad by comparison is anything at all, it’s a very solid recommendation.

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I don’t think it’s an exaggeration to say this is the best version of Ocarina; it’s faithful to the original to a fault, aesthetically stunning, and full of content, but unless it becomes more accessible that doesn’t really do much for it.

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Tentatively speaking, I recommend keeping an eye out for the full game, which looks like it could be really promising, even if this demo isn’t.

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A goofy, simple romp that mostly does an okay job balancing out bland combat with a fun story and nice visuals.

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It’s remembered the way it is for a reason, and even without a deep-set nostalgia it is still every bit as significant and exceptional as it was twenty years ago.

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I’m comfortable recommending that new players start with Super Metroid instead, but that isn’t to say I don’t like this game. It’s just that it’s much easier to say I like Metroid 2 now that I’m done with it and not faced with the prospect of having to actually play it again.

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You earned a place in the canon that cannot be dismissed, but you’re not a game for playing, Metroid. Not any more.

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Interesting environments, a wide variety of tools and weapons, well-written and engaging characters, and a whole horde of secrets to uncover, all with simple black and green graphics on a cartridge that can probably hold less data than the document I’m typing this review in.

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A wonderful aesthetic treat attached to a very mediocre game.

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An excellent game with big flaws—an upgrade from other recent entries, which have been more akin to ‘a big flaw with occasional fun’.

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2023

A beautiful and exceedingly competent game and a high quality entry into the landscape of independent art games

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