Undertale took game culture by storm in 2015, becoming the source of song parodies and fanfiction for the next three years. This should come as no surprise, because the creator Toby Fox was involved in the similarly gargantuan touchstone of Homestuck prior working primarily on the music.

Undertale itself stands tall to the hype and acclaim garnered towards it, showing nary a crack in its pristine presentation. Undertale is a story to game devs everywhere about budgeting out the assets on your title as far as possible. Its short length is made up for by telling a story through the act of restarting, so you can meet the world in a whole different way. There is something similar in the music design with leitmotifs and borderline remixes of tunes for other spaces in the game. Far from being a detriment though, this reuse is seamless in form and presentation. That's not to say there isn't a wide cast of characters, everything from boisterous skeletons to dog knights lay ahead in your journey through the caves and ruins of Undertale. Every character, even the enemies, is excited to tell you their story.

Undertale is also a tour de force in keeping the player involved. For one, it's a RPG game for people don't like RPGs. The most novel mechanical inclusion is various SHMUP styled dodging minigames to avoid taking extra damage meaning that you always feel involved in the stakes of a fight rather than mechanically hitting the same buttons without worry. Of course it need not be said how such minigames add even further to the lush character portraits of the enemies you fight. Also, Undertale is constantly out to switch things up to keep players that much more engaged, using punchy humor and reasonable puzzles to keep the player immersed that much more. Even if you removed the metacommentary and stellar 3rd act finale boss fight from the picture, you would still be left with one of the best computer games of its year, if not of its decade.

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Originally written for the SSI canon

Reviewed on Jan 27, 2023


6 Comments


1 year ago

Also I don't really believe its one of the best computer games of the decade but it made for great television so let's roll with it.

1 year ago

I DO really believe it...
I have always thought the the actual Sights & Sounds list should address hype more. Does Jeanne Dielman, 23 quai du Commerce, 1080 Bruxelles actually live up to the hype? These are the questions I live for.

1 year ago

That's a great point man I think for Sight & Sound lists its 'assumed' already as a function to be true (and a lot of those movies aren't 'hyped' so much as 'patrician'. I think everything that we claim is 'the best ever' should be put under comparative scrutiny in terms of the novelty of the experience tho. I think Undertale and Dark Souls both achieve that novelty but I dont think that should just be 'assumed' or anything for pretty much any medium. I love the idea of doing 'does it live up to the hype' to 'patriciancore' media. RedLetterMedia reviewing Russian Ark would be funny as hell.
Today I learned what "patrician" means. Such a hype word.

1 year ago

Haha no problem :p