There are few games I've finished and just sat back and stared at the screen processing what I'd just experienced. Soma however, at the time of writing this is the first game that comes to mind that simply left that kind of incredible impact on me. It's been six years since I played this and I still occasionally think about it.

Equally though thanks to that, Soma is also an incredibly hard game to write about as it's honestly a game best going into blind. It plays like a walking simulator in a science fiction story is the barest of descriptions I am willing to give. The premise to this game as well as the cast of characters you run into are absolutely brilliant and I would say it's implementation is near perfect. The atmosphere of the locales you explore using elements of forms of horror and science fiction intermixed are incredibly detailed and just add to the feeling of dread the game imposes in ways more chilling than a simple jump scare some horror games rely on a little too liberally.

Gameplay wise Soma has your character Simon exploring different areas in a fairly linear fashion solving the odd very basic puzzle as it progresses. Where Soma's downfall that stops it being perfect is the enemy encounters. Whilst some are genuinely scary or tense in a lot of ways, some are more annoying to progress through their design and simply feel like an impediment of what makes Soma such a fantastic experience. This is only amplified by the developers themselves who released a no enemy mode as a free patch after the games release.

These encounters are not why you play Soma though, they aren't what makes the game scary, it's not what makes the game great. The story, characters and atmosphere together are what make Soma such an unforgettable experience and I urge anyone who likes science fiction or horror to give this game a try, preferably knowing as little before hand before going in.

+ Amazing story premise.
+ Fantastic atmosphere.
+ Detailed environments.
+ Great characters and voice acting.

- Enemy encounters are...not great at times.

Reviewed on May 05, 2022


1 Comment


SOMA is actually one of the more difficult games to properly rate, because I just think its horror elements are so bad.
They distract from the overall story, derail the pacing and are just not scary in the slightest.

But the game is actually daring and explores some very interesting ideas. Ideas that rarely, if ever, were explored by any video game.

And like it was with you, the game stayed with me long after I had finished it.