Gamcity
Bio
I like games with the color red on the cover
I like games with the color red on the cover
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Played 100+ games
2 Years of Service
Being part of the Backloggd community for 2 years
Favorite Games
101
Total Games Played
000
Played in 2024
027
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This review contains spoilers
Graphics: 4.5/5, Visually stunning even today, outside of the awkward bodies of many npcs. Elizabeth is the only Bioshock human who can emote.
Soundtrack: 4/5, sound design is solid as always
Combat: 3.5/5, I’m being biased and comparing the combat to Bioshock 2 which I found far more entertaining. The combat is still generally fun.
Storyline: 1/5, Frustratingly convoluted. It is simultaneously over complicated and lacks any statement whatsoever. There are two factions: one of deeply racist white nationalists, and one of freedom fighters. Somehow the game wants me to believe that both of them…are bad? The story feels like a long fetch quest that opens up worlds of possibility and never lets you explore them, instead resolving itself to baseless centrist idealism. There are obvious ways to vie for peace with the Vox Populi (gee whiz, I wonder if the head of Comstock would calm them down?) that Booker never puts effort into, instead opting to slaughter them all. The previous games also offer freedom of choice, while this one literally invites you to view INFINITE DOORS and never lets you pick a single one.
Fun: 4/5, I enjoyed fully exploring every room, combat, upgrading abilities, seeing the insane scenery, and learning about Elizabeth. I completed it after all, even if I found the storyline to be agonizingly dull and ignorant.
Soundtrack: 4/5, sound design is solid as always
Combat: 3.5/5, I’m being biased and comparing the combat to Bioshock 2 which I found far more entertaining. The combat is still generally fun.
Storyline: 1/5, Frustratingly convoluted. It is simultaneously over complicated and lacks any statement whatsoever. There are two factions: one of deeply racist white nationalists, and one of freedom fighters. Somehow the game wants me to believe that both of them…are bad? The story feels like a long fetch quest that opens up worlds of possibility and never lets you explore them, instead resolving itself to baseless centrist idealism. There are obvious ways to vie for peace with the Vox Populi (gee whiz, I wonder if the head of Comstock would calm them down?) that Booker never puts effort into, instead opting to slaughter them all. The previous games also offer freedom of choice, while this one literally invites you to view INFINITE DOORS and never lets you pick a single one.
Fun: 4/5, I enjoyed fully exploring every room, combat, upgrading abilities, seeing the insane scenery, and learning about Elizabeth. I completed it after all, even if I found the storyline to be agonizingly dull and ignorant.
Graphics: 5/5, stunning
Soundtrack: 5/5, subtle, but gave me chills
Combat: 5/5, If you time things just right, you are the coolest guy on the planet. If not you stumble around and scream while dogs eat your face. Looking cool is a great incentive to do well imo.
Storyline: 5/5, I expected a lot of what happened, but I have never seen most of the tropes that come from bushido cinema played out in a game before. The story was told with few words and lots of dramatic stings that immersed me. I cheered and I cried and I felt connected to Jin Sakai’s tale.
Fun: 4/5, it could get samey at times with such an open-world, but I was always discovering something. It was more tragic than fun, but still majorly exciting. Getting mauled by a bear really helps ease the tension.
Soundtrack: 5/5, subtle, but gave me chills
Combat: 5/5, If you time things just right, you are the coolest guy on the planet. If not you stumble around and scream while dogs eat your face. Looking cool is a great incentive to do well imo.
Storyline: 5/5, I expected a lot of what happened, but I have never seen most of the tropes that come from bushido cinema played out in a game before. The story was told with few words and lots of dramatic stings that immersed me. I cheered and I cried and I felt connected to Jin Sakai’s tale.
Fun: 4/5, it could get samey at times with such an open-world, but I was always discovering something. It was more tragic than fun, but still majorly exciting. Getting mauled by a bear really helps ease the tension.