In the fall of 2015, a musical composer for the webcomic Homestuck self-published his debut game, Undertale. By the end of the year, Toby Fox's notoriously humble pixel-art game was sitting on dozens of accolades and perfect reviews almost across the board and has continued to dominate internet culture to this day. A young child falls into the Underworld, a sunless land where monsters have built a civilization of their own. Adopted and instructed by a loving goat mom, the child makes their way across the world and meets enemies and friends alike, including the infamous Sans.

The entire draw of Undertale is that it is a turn-based combat RPG (similar to old school Pokemon in many ways) where you don't have to kill anything. There are three endings to the game: the pacifist run where the player kills no one, the neutral run where the player kills at least one monster, and the genocide run where the player kills every single creature in the underworld. All three yield a drastically different ending; the lore of Undertale is deeper than many long-lived franchises. Most importantly, Undertale will serve as the greatest showcase that all you need is determination.

Determination is what separates humans from the animals and defines the human spirit. We all have the ability to persist. Undertale will make you laugh, cry, scream, and slam your controller on the ground in frustration. With characters as real and lovable as these, and real stakes on the table, will you become the murderer they believe you to be? Or is your determination enough to save the world?

Reviewed on May 27, 2022


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