Even better than I anticipated it being. I already knew this would fit me like glove when I saw videos of it, but I couldn't really anticipate just how much guts this game had before playing it. It's linear as pencil, but Asobo know always how to make it work and work well (maybe except for the AI, which... is not good). There's a constant flux of new scenarios and ideas being thrown in your way, which are exceptionally well paired with the narrative being told, a coming-of-age tale that probably hits just as hard or harder than any other released in the past decade, whichever the medium. And it consistently looks gorgeous, with some of the best art design ever put into a videogame. Many games try to capture the feeling of a moving paiting, but this is one of the very few who consistently succeeds at it. I'm damn near speechless that a small french studio managed to craft such a beautifully realized game on what probably was a shoestring budget. Beyond excited for Requiem.

Reviewed on Aug 31, 2021


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