Aside from some obtuse and convoluted puzzles, this is a pretty relaxing game. The solutions to those puzzles are usually just hidden in plain sight, but sometimes the solution is completely random; the entirety of chapter two is quite restrictive and specific, and often times the actual solution is just physically impossible to see unless you are scanning every inch of the screen with your mouse.

There are some poor twists and contrived moments which feel very sudden, and some of the voice acting lacks conviction when it really needed some; the final boss battle especially suffers because of that. Things can also feel a bit lifeless at times which doesn't help. At one point I ended up in a suit of armour, as one does, and none of the characters commented on how strange that was. Maybe that isn't unusual around here, who knows, but it feels like a bit of an oversight when at another point where your physical appearance is somewhat altered, people do take notice of it.

For me the highlight was the town of Trüberbrook, a quaint and weird little place. It's nothing wholly unique, but it is a fun setting and has a lot of charm which carried me through the game.

You will be spending most of your time walking around, finding things and then mashing those things together to make a new thing. It is strangely in these more quiet and seemingly dull moments where the game shined for me, it's immensely satisfying when you figure out what to do. Though I suppose some of that satisfaction is only brought about because of how bizarre some solutions are, so it's a bit ass-backwards. Overall occassionally frustrating, but otherwise a good time and as I said, fairly relaxing.

Reviewed on Jun 25, 2021


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