In Twelve Minutes we play a crime and mystery story, accompanied by a time loop that serves as the main game mechanic, which will help us to reveal the story and its mysteries.

As the loops go by, a very crude story unravels, having very interesting plot twists; being the ending a total 180 degree turn for the story.

About the gameplay, it has very interactive point and click gameplay, being able to interact with many objects in order to play with the environment and advance the story, in addition to the fact that the characters tend to react to various things, giving us incentives to look up for more interactions with the objects and characters.

Despite the fact that the game has a lot of replayability possibilities to advance and inquire more in the story, the biggest problem in the game comes when doing it is totally tedious, due to the poorly made animations, being slow, rough and bugged, this added to the long conversations that the characters repeat and repeat in each loop without the possibility of skipping it, but only being able to do them a little faster, making it tiring to have to repeat the same actions over and over again .

In conclusion, Twelve Minutes is a story with a main mechanic that has potential, but in technical aspects it must be polished more in order to make its replayability more smooth and enjoyable.

Reviewed on Jan 16, 2022


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