Gorgeous visuals and music, interesting characters and world to dig into, crunchy platforming and systems, and doesn't overstay it's welcome. Lovely game.
It's a better game than Nioh, but it still runs into the same problems with the arpg loot system diminishing reward and enemy variety drying up around the half-way point. A bit bummed frankly as the start was very promising.
Putting soulslike levels into a monster hunter structure works very well! That said, the game gets a bit stale in the latter half. Also holy shit this game's tough!
Exploring Kamurocho can be a delight at times. But overall a messy game that throws away all building character development and themes in a terrible ending.
I'm enjoying it despite losing hours of progress constantly cause I make incorrect inferences in how to build stuff. Tying story stuff to a city-builder just hasn't felt good to me yet because of my trial-and-error approach to city builders.