Gonzalinho
1992
What you would expect from a crappy 90's JRPG. I only played it because I like the rest of the saga, but almost all mechanics are broken or boring and the story is pretty basic. Also, it is almost impossible to beat the game without a guide because it is really obtuse. I found it somehow fun at some points, but overall it's a game I'm glad I don't have to play anymore.
It's just like a regular game from the main series. The gimmicks introduced were cool, but pretty straightforward and often times didn't require much thought. Also, the trials are rather short and the overall story didn't catch my eye. Just a regular Ace Attorney game, still fun to play, but could be way better.
2021
2011
This review contains spoilers
Explorers of Sky has always been my favourite Pokemon game and I had hope for this game, but it's kind of a letdown.
The plot is short and very simple (save the world with the power of friendship) and doesn't extend into the postgame apart from a quest. Also, half of the game is just doing secondary quests until you have to do something important.
I liked some of the new mechanics though, like the moves level or the new recruitment system, but that's really everything there's to it. Really sad to see such wasted potential.
The plot is short and very simple (save the world with the power of friendship) and doesn't extend into the postgame apart from a quest. Also, half of the game is just doing secondary quests until you have to do something important.
I liked some of the new mechanics though, like the moves level or the new recruitment system, but that's really everything there's to it. Really sad to see such wasted potential.
2009
2004
2021
Worth the wait and the hype. Even in alpha, the game feels fresh, fun and interesting. All the new systems are very cool, specially the new combat system, and I love how the characters and some enemies from the previous game have "adapted" to this one.
I only disliked the lack of content and the new relationship system, but the game is in alpha so there's plenty of time to rebalancing and adding new stuff. Looking forward to the full release.
I only disliked the lack of content and the new relationship system, but the game is in alpha so there's plenty of time to rebalancing and adding new stuff. Looking forward to the full release.
2016
2021
2013
Even though the game is in alpha, it's really fun and complex. There are a lot of game systems deep within that makes everything feel realistic. My only concerns, apart from the HUD and inventory system which feel really clunky, is the inherent difficulty of the game:
The game is designed to kill you really easily (unless you are good at it). You can get surrounded anytime or a lucky zombie wound can make you die of zombification. In the end, even if you lower the zombie quantity or their aggressiveness, you can make a little mistake and lose your character. When you die, the world isn't deleted, but your previous character does, so in short playthroughs this isn't a big deal (you can create a new character, grab a random weapon and kill your zombie version to retrieve the loot), but in long runs you lose all your skill progress, which is a bummer even if your base and loot is still there. In the end, it's not a sandbox I can enjoy playing for too long, but I had so much fun figuring the game mechanics, experimenting with builds and watching other people gameplay.
Once it gets full release, maybe I'll try it again.
The game is designed to kill you really easily (unless you are good at it). You can get surrounded anytime or a lucky zombie wound can make you die of zombification. In the end, even if you lower the zombie quantity or their aggressiveness, you can make a little mistake and lose your character. When you die, the world isn't deleted, but your previous character does, so in short playthroughs this isn't a big deal (you can create a new character, grab a random weapon and kill your zombie version to retrieve the loot), but in long runs you lose all your skill progress, which is a bummer even if your base and loot is still there. In the end, it's not a sandbox I can enjoy playing for too long, but I had so much fun figuring the game mechanics, experimenting with builds and watching other people gameplay.
Once it gets full release, maybe I'll try it again.