This review contains spoilers

I've been on something of a lull lately. Playing almost nothing but rpgs, dense story driven affairs, and dense story driven rpgs has taking something of a toll on me as of late, so I decided to play this as a nice cooldown in between other shit.

It was cool. Above average platformer affair. 2.5D stuff was cool, Klonoa felt fun to control, the level design was well done except for a few parts, mostly just World 3 which I thought kinda sucked ass. Klonoa's attack thingy also feels a little too short, would've preferred if it was just a bit longer. Bosses are cool! I liked basically all of them except for the last couple, which both kinda felt like boring slogs.

But fr tho who gives a shit about the gameplay of Klonoa. You think I'm playing a video game to have fun gameplay? Nah son I'm here for the aesthetics. The beautiful polygonal gameplay. The phenomenal midi ost. The great sound effects. It's genuinely kind of overwhelming at points, how loud the music gets along with all the weird sound effects going through.

Did not expect this game to fuck me up as much as it did though! A combination of weirdly evocative nonsense word voice acting and a genuinely fucked story really got to me at points. I ain't gonna pretend I'm a big man and act like this shit ain't make me tear up a little cuz it did. Twice.

That ending chief. Such a bitter note to end such a whimsical game on. I was fully expecting it to double back on it in some way like it did at first with Huepow but nah. My man's is just gone. Genuinely fucked up.

Reviewed on Dec 04, 2021


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