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In some sense, Modus and the wider Haunted PSX & 'boomer shooter' communities at large are a great embodiment of the contemporary aspect of the (U.S./Anglosphere) indie scene online, for better and worse. Solo-small teams that jam and/or create equivalent vertical slices to prop up, like the "Alt Lit" of gamedev. Network and BYOH (Bring Your Own Hype).
For what is intended to be a direct throwback to an then/currently untranslated JP game called Germs, ends up having the closer visual aesthetic to the pale, juttery Mondo Medicals/Agency. An early proto-walking simulator minus any long digressions to further bog an experience down. Text boxes flow slow and a more lenient version of tank controls.
The music loops are pleasant, with a couple feeling notable enough that they could have been on a demoscene style musicdisk. ItemLabel would probably publish something like this. A whole cottage industry of Vibes.
In some sense, Modus and the wider Haunted PSX & 'boomer shooter' communities at large are a great embodiment of the contemporary aspect of the (U.S./Anglosphere) indie scene online, for better and worse. Solo-small teams that jam and/or create equivalent vertical slices to prop up, like the "Alt Lit" of gamedev. Network and BYOH (Bring Your Own Hype).
For what is intended to be a direct throwback to an then/currently untranslated JP game called Germs, ends up having the closer visual aesthetic to the pale, juttery Mondo Medicals/Agency. An early proto-walking simulator minus any long digressions to further bog an experience down. Text boxes flow slow and a more lenient version of tank controls.
The music loops are pleasant, with a couple feeling notable enough that they could have been on a demoscene style musicdisk. ItemLabel would probably publish something like this. A whole cottage industry of Vibes.