Asura's Wrath being the laughing stock of excessive QTE use during the 7th gen has become a bit of an unfair reputation, considering how little credit it tends to get for how successfully it actually manages to pull it off. Described as an "interactive anime" by the developers themselves, it is clear that the people behind this production knew what they were doing, using all the classic tropes and cliches that have turned shounen into such a successful venue for guys being dudes.

So well executed in fact, that soon you forget that you are for the most part just pressing button prompts as you watch long ass cutscenes of big muscle guy punching another big muscle guy. There is definitely an art to making visceral rage and violence this engaging and purposeful, emotions that the japanese have managed to perfect and capitalize on with animation for decades now, and Asura's Wrath pays tribute to that legacy in a grand display of revenge melodrama between gods that puts God of War to shame.

It's an escalation of every increasingly insurmountable odds that Asura inevitably bursts through with his fists, fury and will alone, surprassing the greatests of Platinum Games finales, and it's amazing what a few buttons can do to elevate a story that we have seen told countless times before to new heights of catharsis. The final boss (which is locked behind payed dlc, a decision that sits at the pantheon of bad Capcom ideas) gets his shit kicked in so hard that by that point you welcome those QTEs with open arms.

The bittersweet ending note of Asura's Wrath is wondering how much more amazing it would have been were it a real ass videogame.

Reviewed on Dec 19, 2021


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