Love its sense of wonder and creature designs but the game is completely bogged by its progression and its systems to the point where you can't enjoy the actual process of tactical play. Learning curves are inevitable, but the fact that party members require foresight planning due to later recruited members not having any AP levels (which governs the unlocking of new abilities) pre-allocated even though you can recruit them up to your current level is a huge mistake. And I can't say I have patience for a game that won't let me try to understand its nuances because it keeps pushing me away. Don't hate it, just detrimentally archaic.

Reviewed on Jun 28, 2022


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