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GOTY '23

Participated in the 2023 Game of the Year Event

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GOTY '22

Participated in the 2022 Game of the Year Event

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Favorite Games

Sonic Adventure 2
Sonic Adventure 2
Hollow Knight
Hollow Knight
Mother 3
Mother 3
Stardew Valley
Stardew Valley
Xenoblade Chronicles
Xenoblade Chronicles

263

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This game is very fun with friends and with mods and i love california girels

EDIT: everyone else became cpus and i won so maybe the game is good

Writing this like 80% (20+ hours) through a game cause theres like a 70% chance we don't finish it. This game is awesome but is an insane example of how luck and edge cases in video games can ruin an experience.
In an hour long game of monopoly or mario party if you get extremely unlucky you are unhappy for a bit then it's whatever. In a 20+ hour RPG version of fortune street if you get unlucky the entire game you're just wasting time. Our game was an extreme edge case. Just for a few examples, Darkling had occured 7 times in the game and 3 of those times had acclumated more than 100 points. One of our teammates was a spellsword (33% chance to reflect field magic) and was squalled 14 times at a minimum of 53% each time, 10 times he dodged, 3 times he reflected, one time it hit. One of us was fighting a lich as 10 levels overleveled, went last 6 times in a row and was instantly killed by banish. Things like these are funny in one instance but just kept happening.
This is what CAN happen if your game is as luck based as dokapon. Most people will have a generally normal and balanced experience, but on that edge case where 2 people are constantly getting screwed over, one is getting screwed over a decent bit, and one is literally untouchable, nobody is having fun unless you can just laugh it off and play starfy on your other monitor.
Alongside these issues literally the only way to come back from last and stay ahead in this game is to kick other people when they are down. If you have strategy against darkling you can just hide and take the towns when its over. Field magic can completely shut down one person forever if they have a chance to come back. We joke about how doing this shit is cringe but the only way the game is playable for any of us is to screw the other people over, which is not fun when it adds up over twenty hours.
I was loving this game and genuinely if it was like 30% less luck based it might be perfect. But as it stands it's just opened my eyes a bit to why games are phasing out luck more and more