InNicoTime
214 reviews liked by InNicoTime
Helltaker
2020
go the fuck outside
Helltaker
2020
more evidence that the battle of horny vs. good game design never ends
also you make a whole ass demon harem but make the protag a boring Big Dude. what a miss.
also you make a whole ass demon harem but make the protag a boring Big Dude. what a miss.
Telling Lies
2019
Interesting concept but I felt that I was left with more questions than answers upon completion of it.
Telling Lies
2019
The game had everything to be unforgettable but something is missing. You will probably play the game from begging to the end in one day ‘cause you will like the story and you’ll have moments that you will say “ohww”!!, but you’ll forget everything very quickly and move on to next game.
Mass Effect 3
2012
imagine bitches hating an entire game bc the ending was a bit lacking
Mass Effect 3
2012
This game is good. The ending is just a bit shite is all.
Super Princess Peach
2005
super princess peach 2 please
Sometimes you play through a game that feels like a chore and wrestle with the controls because it's so goofy that you have to see what it's like when you come out on the other side of the game.
You don't need to do that with Escape From Bug Island. It really isn't worth it.
You don't need to do that with Escape From Bug Island. It really isn't worth it.
Silent Hill 2
2001
Insane that we got one of the most empathetic and compassionate series of games towards people suffering from mental illness in the early 2000s and outside of indie games, nothing has come close since.
It'd be really funny that if Konami brought it back they'd hire the studio with games that are the complete opposite of that.
EDIT (Oct 20th 2022): if only you knew how bad things really were.
It'd be really funny that if Konami brought it back they'd hire the studio with games that are the complete opposite of that.
EDIT (Oct 20th 2022): if only you knew how bad things really were.
Elden Ring
2022
this game surprised even a jaded corpse like me with its sheer scale, and i'll never forget that, but the ever-increasing distance from small-scale level design and the ever-sharper fixation on pressing the dodge roll button means this series has never felt less unique once the novelty of scale wears off